Name | Status | Description |
---|---|---|
Open Eggbert | ||
Mobile Eggbert MonoGame Android | ||
Mobile Eggbert MonoGame Desktop | ||
Mobile Eggbert MonoGame iOS | ||
Mobile Eggbert MonoGame Web | ||
Mobile Eggbert FNA Desktop | ||
Mobile Eggbert FNA Android | ||
Mobile Eggbert FNA Web | ||
Mobile Eggbert KNI Desktop | ||
Mobile Eggbert KNI Android | ||
Mobile Eggbert KNI Web | ||
Sharp Eggbert | ||
Galaxy Eggbert | This is planned 3D version of Speedy Blupi. | |
Web Eggbert | ||
Pixel | Todo: Improve, refactor and add tests for the package: com.openeggbert.pixel.framework.storage.command
Todo: Create the Scene2D classes | |
Pixel Backend Android | Backend for the Android operating system (alternative to LibGDX) | |
Pixel Backend Android Canvas | Drawing graphics on Android Canvas | |
Pixel Backend Android OpenGL | ||
Pixel Backend Android Vulkan | Drawing graphics via Vulkan on Android operating system | |
Pixel Backend Desktop | Backend for the Desktop (Windows, Linux, MacOS) (alternative to LibGDX) | |
Pixel Backend Desktop Canvas Java2D | Drawing graphics on Java2D canvas | |
Pixel Backend Desktop Canvas JavaFX | Drawing graphics on JavaFX Canvas | |
Pixel Backend Desktop Lwjgl OpenGL | Pixel Backend Desktop Lwjgl OpenGL | |
Pixel Backend Desktop Lwjgl Vulkan | Drawing graphics via Lwjgl Vulkan | |
Pixel Backend LibGDX | ||
Pixel Backend LibGDX Android | ||
Pixel Backend LibGDX GWT | ||
Pixel Backend LibGDX Lwjgl3 | ||
Pixel Backend FXGL | ||
Pixel Backend Web | Backend for the web (alternative to LibGDX)
Todo: Create the IndexedDB implementation of Storage api | |
Pixel Backend Web Canvas | Drawing graphics on Canvas in the web browser | |
Pixel Backend Web GWT | ||
Pixel Backend Web TeaVM | ||
Pixel Backend Web WebGL | ||
Pixel Backend Web WebGPU | Drawing graphics via WebGPU in the web browser | |
Sprite Utils | ||
Next | Object oriented language + implementations of subset of .Net classes + exporters and importers for Java, C#, JavaScript and others | |
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