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Revision as of 14:35, 15 August 2024 by Robertvokac (talk | contribs)

Sprite Utils is a Java application used to manage sprite positions in images.

  • Sprite positions are saved in spritesheet.csv

Syntax: java -jar sprite-utils.jar command --option1 valueOfOption1 --option2 valueOfOption2 ... --optionN valueOfOptionN

Options

Option name Mandatory Default value Command Description
--dir Yes N/A draw Absolute path to the directory with images, which includes sprites
--rectangle-color No 0,255,0 draw Border color of rectangles - comma separated list of RGB (bytes)
--sprite-sheet-path Yes N/A draw Absolute path to the CSV file with the sprite sheet positions
--row No All rows draw Number of the row in the images to be drawn (since row 1)
--file-name No All files in the sprite sheet draw Name of the image file to be drawn
--draw-number No Yes draw Draws the numbers of the sprites in the image
--double-sized-number No No draw Draws the number label in the doubled size


Commands

Command: draw

Rectangles are drawn around the sprites and each sprite is labeled with its number. in the image

Example:

java -jar /rv/data/desktop/code/code.nanoboot.org/nanoboot/sprite-utils/target/sprite-utils-0.0.0-SNAPSHOT-jar-with-dependencies.jar \
draw \
--dir /rv/data/desktop/code/code.nanoboot.org/nanoboot/open-eggbert-legacy-assets/speedy_eggbert_1/IMAGE08  \
--rectangle-color 255,0,0  \
--sprite-sheet-path /rv/data/desktop/code/code.nanoboot.org/nanoboot/open-eggbert/assets/default-spritesheets/speedy_blupi_I.spritesheet.csv  \
--row 5 \
--file-name OBJECT.BLP \
--double-sized-number true