Name | Status | Description |
---|---|---|
Open Eggbert | ||
Mobile Eggbert MonoGame Android | ||
Mobile Eggbert MonoGame Desktop | ||
Mobile Eggbert MonoGame iOS | ||
Mobile Eggbert MonoGame Web | ||
Mobile Eggbert FNA Desktop | ||
Mobile Eggbert FNA Android | ||
Mobile Eggbert FNA Web | ||
Mobile Eggbert KNI Desktop | ||
Mobile Eggbert KNI Android | ||
Mobile Eggbert KNI Web | ||
Sharp Eggbert | ||
Galaxy Eggbert | This is planned 3D version of Speedy Blupi. | |
Web Eggbert | ||
Pixel | Todo: Improve, refactor and add tests for the package: com.openeggbert.pixel.framework.storage.command
Todo: Create the Scene2D classes | |
Pixel Backend Android | Backend for the Android operating system (alternative to LibGDX) | |
Pixel Backend Android Canvas | Drawing graphics on Android Canvas | |
Pixel Backend Android OpenGL | ||
Pixel Backend Android Vulkan | Drawing graphics via Vulkan on Android operating system | |
Pixel Backend Desktop
Backend for the Desktop (Windows, Linux, MacOS) (alternative to LibGDX)
Pixel Backend Desktop Canvas Java2D
Drawing graphics on Java2D canvas
Pixel Backend Desktop Canvas JavaFX
Drawing graphics on JavaFX Canvas
Pixel Backend Desktop Lwjgl OpenGL
Pixel Backend Desktop Lwjgl OpenGL
Pixel Backend Desktop Lwjgl Vulkan
Drawing graphics via Lwjgl Vulkan
Pixel Backend LibGDX
Pixel Backend LibGDX Android
Pixel Backend LibGDX GWT
Pixel Backend LibGDX Lwjgl3
Pixel Backend FXGL
Pixel Backend Web
Backend for the web (alternative to LibGDX)
Todo: Create the IndexedDB implementation of Storage api
Pixel Backend Web Canvas
Drawing graphics on Canvas in the web browser
Pixel Backend Web GWT
Pixel Backend Web TeaVM
Pixel Backend Web WebGL
Pixel Backend Web WebGPU
Drawing graphics via WebGPU in the web browser