Activities
- Create the complete specification of Speedy Blupi/Eggbert games (the sequel too). This includes also recording the game play.
- Create the complete specification of Speedy Blupi for Windows Phone released in 2013. This includes also recording the game play.
- Decompile Speedy Blupi/Eggbert for the Windows operating system. Then port it to SDL 2 or SDL 3 and make it portable.
- Decompile Speedy Blupi for Windows Phone released in 2013. Then port it to something else and make it portable.
- Archive all Speedy Blupi/Eggbert related websites on the Internet.
- Store Speedy Blupi/Eggbert related files at drive.openeggbert.com
- Develop Open Eggbert, the reimplementation of Speedy Blupi/Eggbert. Java programming language and LibGdx game framework will be used.
- Create new game assets
- music (MIDI or OGA). Microsoft Music Producer may be used
- sounds (WAV or OGA)
- images (BMP or PNG). Blender may be used. Inkscape and Gimp may not be used.
Tasks
- Repack rar files (like mods) to something better (zip?)
- Publish Open Eggbert on Google Play (once developed) - https://blog.felgo.com/mobile-development-tips/how-to-publish-an-app-on-google-play