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Open Eggbert
133Articles

Goals: Difference between revisions

Subpages:
No edit summary
No edit summary
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See: https://net.nanoboot.org
See: https://net.nanoboot.org


'''Progress: 75%'''
'''Progress:''' 75%


'''Estimation of cost: 500 hours'''  
'''Estimation of cost:''' 500 hours


== Project B: SPECIFY: Create the ultimate specification of Speedy Blupi game engine and its related games, utilities, etc. ==
== Project B: SPECIFY: Create the ultimate specification of Speedy Blupi game engine and its related games, utilities, etc. ==
See: https://openeggbert.com
See: https://openeggbert.com


'''Progress: 4%'''
'''Progress:''' 4%


'''Estimation of cost: 500 hours'''  
'''Estimation of cost:''' 500 hours


== Project C: REMAKE: Reimplement the origin Speedy Blupi game engine ==
== Project C: REMAKE: Reimplement the origin Speedy Blupi game engine ==
See: https://github.com/openeggbert/open-eggbert
See: https://github.com/openeggbert/open-eggbert


'''Progress: 2%'''
'''Progress:''' 2%


'''Estimation of cost: 500 hours'''
'''Estimation of cost:''' 500 hours


== Project D: FREE IMAGES: Create free replacements of game images - Vector graphics - with Inkscape or an alternative ==
== Project D: FREE IMAGES: Create free replacements of game images - Vector graphics - with Inkscape or an alternative ==
'''Progress: 0.01%'''
'''Progress:''' 0.01%


'''Estimation of cost: 500 hours'''
'''Estimation of cost:''' 500 hours


== Project E: FREE SPRITES: Create free replacements of game sprites - 3D graphics - with Blender or an alternative ==
== Project E: FREE SPRITES: Create free replacements of game sprites - 3D graphics - with Blender or an alternative ==
Line 40: Line 40:


== Project G: FREE SOUNDS: Create free replacements of game sounds - format WAV or OGG ==
== Project G: FREE SOUNDS: Create free replacements of game sounds - format WAV or OGG ==
'''Progress: 0%'''
'''Progress:''' 0%


'''Estimation of cost: 500 hours'''
'''Estimation of cost:''' 500 hours


== Project H: OPEN EGGBERT 3: Propose and implement new features with comparison to the Speedy Blupi game engine ==
== Project H: OPEN EGGBERT 3: Propose and implement new features with comparison to the Speedy Blupi game engine ==
'''Progress: 1%'''
'''Progress:''' 1%


'''Estimation of cost: 500 hours'''
'''Estimation of cost:''' 500 hours


== Project I: ANALYSE: Analyse and document all the knowledge related to the Speedy Blupi game engine ==
== Project I: ANALYSE: Analyse and document all the knowledge related to the Speedy Blupi game engine ==
'''Progress: 4%'''
'''Progress:''' 4%


'''Estimation of cost: 500 hours'''
'''Estimation of cost:''' 500 hours


== Project J: STORE: Implement modding system and Open Eggbert Store - web application ==
== Project J: STORE: Implement modding system and Open Eggbert Store - web application ==
'''Progress: 5%'''
'''Progress:''' 5%


'''Estimation of cost: 500 hours'''
'''Estimation of cost:''' 500 hours


== Project K: MODS: Document mods for Speedy Blupi/Eggbert games (record videos, decribe levels, describe modded graphics/music/sounds ==
== Project K: MODS: Document mods for Speedy Blupi/Eggbert games (record videos, decribe levels, describe modded graphics/music/sounds ==
'''Progress: 2%'''
'''Progress:''' 2%


'''Estimation of cost: 500 hours'''
'''Estimation of cost:''' 500 hours


== Project L: EXE: Reverse engineer the EXE files of Speedy Blupi/Eggbert game engines ==
== Project L: EXE: Reverse engineer the EXE files of Speedy Blupi/Eggbert game engines ==
'''Progress: 0%'''
'''Progress:''' 0%


'''Estimation of cost: 500 hours'''
'''Estimation of cost:''' 500 hours


== Project M: PLUS: Decompile the C++ source code of Speedy Blupi/Eggbert ==
== Project M: PLUS: Decompile the C++ source code of Speedy Blupi/Eggbert ==
'''Progress: 0%'''
'''Progress:''' 0%


'''Estimation of cost: 500 hours'''
'''Estimation of cost:''' 500 hours


== Project N: XAP: Reverse engineer the XAP file of Speedy Blupi for Windows Phone released in 2013 ==
== Project N: XAP: Reverse engineer the XAP file of Speedy Blupi for Windows Phone released in 2013 ==
'''Progress: 1%'''
'''Progress:''' 1%


'''Estimation of cost: 500 hours'''
'''Estimation of cost:''' 500 hours


== Project O: INFRA: Infrastructure ==
== Project O: INFRA: Infrastructure ==
'''Progress: 30%'''
'''Progress:''' 30%


'''Estimation of cost: 500 hours'''
'''Estimation of cost:''' 500 hours

Revision as of 18:16, 15 August 2024

Subpages


Project A: CATCH: Collect all knowledge related to the Speedy Blupi game engine found on the Internet

See: https://net.nanoboot.org

Progress: 75%

Estimation of cost: 500 hours

Project B: SPECIFY: Create the ultimate specification of Speedy Blupi game engine and its related games, utilities, etc.

See: https://openeggbert.com

Progress: 4%

Estimation of cost: 500 hours

Project C: REMAKE: Reimplement the origin Speedy Blupi game engine

See: https://github.com/openeggbert/open-eggbert

Progress: 2%

Estimation of cost: 500 hours

Project D: FREE IMAGES: Create free replacements of game images - Vector graphics - with Inkscape or an alternative

Progress: 0.01%

Estimation of cost: 500 hours

Project E: FREE SPRITES: Create free replacements of game sprites - 3D graphics - with Blender or an alternative

Progress: 0%

Estimation of cost: 500 hours

Project F: FREE MUSIC: Create free replacements of game music - format MP3 or OGG

Progress: 0%

Estimation of cost: 500 hours

Project G: FREE SOUNDS: Create free replacements of game sounds - format WAV or OGG

Progress: 0%

Estimation of cost: 500 hours

Project H: OPEN EGGBERT 3: Propose and implement new features with comparison to the Speedy Blupi game engine

Progress: 1%

Estimation of cost: 500 hours

Project I: ANALYSE: Analyse and document all the knowledge related to the Speedy Blupi game engine

Progress: 4%

Estimation of cost: 500 hours

Project J: STORE: Implement modding system and Open Eggbert Store - web application

Progress: 5%

Estimation of cost: 500 hours

Project K: MODS: Document mods for Speedy Blupi/Eggbert games (record videos, decribe levels, describe modded graphics/music/sounds

Progress: 2%

Estimation of cost: 500 hours

Project L: EXE: Reverse engineer the EXE files of Speedy Blupi/Eggbert game engines

Progress: 0%

Estimation of cost: 500 hours

Project M: PLUS: Decompile the C++ source code of Speedy Blupi/Eggbert

Progress: 0%

Estimation of cost: 500 hours

Project N: XAP: Reverse engineer the XAP file of Speedy Blupi for Windows Phone released in 2013

Progress: 1%

Estimation of cost: 500 hours

Project O: INFRA: Infrastructure

Progress: 30%

Estimation of cost: 500 hours