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!Item | !Item | ||
!Description | !Description | ||
!Related to | |||
|- | |- | ||
|Daniel Roux | |Daniel Roux | ||
|C++, C# developer and author of Speedy Blupi game | |C++, C# developer and author of Speedy Blupi game | ||
|Original | |||
|- | |- | ||
|Epsitec | |Epsitec | ||
|Company, where the development of Speedy Blupi I/II happened | |Company, where the development of Speedy Blupi I/II happened | ||
|Original | |||
|- | |- | ||
|eGames | |eGames | ||
|Company, which published Speedy Blupi as Speedy Eggbert | |Company, which published Speedy Blupi as Speedy Eggbert | ||
|Original | |||
|- | |- | ||
|DirectX | |DirectX | ||
|Set of libraries developed by the Microsoft company for game programming | |Set of libraries developed by the Microsoft company for game programming | ||
|Original | |||
|- | |- | ||
|Windows 95 | |Windows 95 | ||
|Windows 95 is the oldest operating system, where Speedy Blupi can be launched | |Windows 95 is the oldest operating system, where Speedy Blupi can be launched | ||
|Original | |||
|- | |- | ||
|Java | |Java | ||
|Programming language used to develop Open Eggbert | |Programming language used to develop Open Eggbert | ||
|Reimplementation | |||
|- | |||
|LibGDX | |||
|Game framework used to develop Open Eggbert | |||
|Reimplementation | |||
|- | |||
|BMP | |||
|Speedy Blupi graphic assets use the BMP format | |||
|Both | |||
|- | |||
|MIDI | |||
|Speedy Blupi music assets use the MIDI format | |||
|Both | |||
|- | |||
|WAV | |||
|Speedy Blupi WAV assets use the WAV format | |||
|Both | |||
|- | |- | ||
| | | | ||
| | | | ||
| | | | ||
|- | |- | ||
| | | | ||
| | | | ||
| | | | ||
|} | |} |
Revision as of 09:14, 6 August 2024
Hall of Fame is list of important items related to the Open Eggbert project.
Item | Description | Related to |
---|---|---|
Daniel Roux | C++, C# developer and author of Speedy Blupi game | Original |
Epsitec | Company, where the development of Speedy Blupi I/II happened | Original |
eGames | Company, which published Speedy Blupi as Speedy Eggbert | Original |
DirectX | Set of libraries developed by the Microsoft company for game programming | Original |
Windows 95 | Windows 95 is the oldest operating system, where Speedy Blupi can be launched | Original |
Java | Programming language used to develop Open Eggbert | Reimplementation |
LibGDX | Game framework used to develop Open Eggbert | Reimplementation |
BMP | Speedy Blupi graphic assets use the BMP format | Both |
MIDI | Speedy Blupi music assets use the MIDI format | Both |
WAV | Speedy Blupi WAV assets use the WAV format | Both |