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== Activities == | == Activities == | ||
=== Specification of Speedy Blupi (Epsitec) === | |||
* Create ultimate specification of [[Speedy Blupi]]/[[Eggbert]] games and its related utilities | * Create ultimate specification of [[Speedy Blupi]]/[[Eggbert]] games and its related utilities | ||
** This specification should be as sufficient as possible to recreate these games. | ** This specification should be as sufficient as possible to recreate these games. | ||
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** Record videos playing SB/SE 1/2 (all possible situations) and save them to Open Eggbert channel and videos.openeggbert.com | ** Record videos playing SB/SE 1/2 (all possible situations) and save them to Open Eggbert channel and videos.openeggbert.com | ||
*** levels, demos, screens, various situations, animations | *** levels, demos, screens, various situations, animations | ||
=== Specification of Speedy Blupi (DadaGames) === | |||
* Create ultimate specification of Speedy Blupi for Windows Phone released in 2013. | * Create ultimate specification of Speedy Blupi for Windows Phone released in 2013. | ||
** This includes also recording the game play to videos. | ** This includes also recording the game play to videos. | ||
=== Decompilation of Speedy Blupi (Epsitec) === | |||
* [[Decompilation]] of Speedy Blupi/Eggbert for [[Windows]]. Then port it to [[SDL]] 2 or SDL 3 and make it portable. | * [[Decompilation]] of Speedy Blupi/Eggbert for [[Windows]]. Then port it to [[SDL]] 2 or SDL 3 and make it portable. | ||
** [[C++]], [[DirectX]] 3/5, [[Ghidra]], [[IDA]], [[x86]] [[assembly]] language, SDL 2 or SDL 3 | ** [[C++]], [[DirectX]] 3/5, [[Ghidra]], [[IDA]], [[x86]] [[assembly]] language, SDL 2 or SDL 3 | ||
** https://github.com/HMVocaloid/Speedy-Eggbert-2-Source-Code-Decomp | ** https://github.com/HMVocaloid/Speedy-Eggbert-2-Source-Code-Decomp | ||
=== Archive of all Speedy Blupi/Eggbert related websites on the [[Internet]] === | |||
* [[Webs related to Speedy Blupi]] | |||
* https://archive.openeggbert.com/main | |||
=== Store the Speedy Blupi/Eggbert related files at drive.openeggbert.com === | |||
=== Collect videos on the Youtube === | |||
* https://youtube.openeggbert.com | |||
* https://github.com/openeggbert/youtubedl-frontend | |||
=== Create new [[game assets]] === | |||
* music ([[MIDI]] or [[OGA]]). [[Microsoft Music Producer]] may be used | |||
* sounds ([[WAV]] or [[OGA]]) | |||
* images ([[BMP]] or [[PNG]]). [[Blender]] may be used. ''[[Inkscape]] and [[Gimp]] may not be used.'' | |||
** Goal is to create the completely new graphic. Possible applications to be used for this task are Gimp, Inkscape, Blender and others | |||
*** 3D models will be used to create the new prerendered sprites | |||
*** Game resolution will be 640*480 or 1280*960 (or another technical solution - to be discussed) | |||
== Tasks == | == Tasks == | ||
# Repack rar files (like mods) to something better (zip?) | # Repack rar files (like mods) to something better (zip?) | ||
Latest revision as of 15:34, 23 March 2025
Activities
Specification of Speedy Blupi (Epsitec)
- Create ultimate specification of Speedy Blupi/Eggbert games and its related utilities
- This specification should be as sufficient as possible to recreate these games.
- This specification should completely include all the details related to technical information for graphics, sounds, cheats, hacks, bugs, behaviours.
- This includes also recording videos of the game play - representing various situations of Blupi to preserve the rules, how the game works, for the future and also as the specification.
- Identify SB1 and SE1 screens and their buttons and other items on the screen
- Identify SB2 and SE2 screens and their buttons and other items on the screen
- Identify SB1 and SE1 sounds
- Identify SB2 and SE2 sounds
- Identify SB1 and SE1 music
- Identify SB2 and SE2 music
- Describe the custom made save format (BLP files)
- Describe the custom made user info format (BLP files)
- Describe the custom made demo format (BLP files)
- Document mods for Speedy Blupi/Eggbert games (record videos, decribe levels, describe modded graphics/music/sounds)
- Record videos playing SB/SE 1/2 (all possible situations) and save them to Open Eggbert channel and videos.openeggbert.com
- levels, demos, screens, various situations, animations
Specification of Speedy Blupi (DadaGames)
- Create ultimate specification of Speedy Blupi for Windows Phone released in 2013.
- This includes also recording the game play to videos.
Decompilation of Speedy Blupi (Epsitec)
- Decompilation of Speedy Blupi/Eggbert for Windows. Then port it to SDL 2 or SDL 3 and make it portable.
Collect videos on the Youtube
Create new game assets
- music (MIDI or OGA). Microsoft Music Producer may be used
- sounds (WAV or OGA)
- images (BMP or PNG). Blender may be used. Inkscape and Gimp may not be used.
- Goal is to create the completely new graphic. Possible applications to be used for this task are Gimp, Inkscape, Blender and others
- 3D models will be used to create the new prerendered sprites
- Game resolution will be 640*480 or 1280*960 (or another technical solution - to be discussed)
- Goal is to create the completely new graphic. Possible applications to be used for this task are Gimp, Inkscape, Blender and others
Tasks
- Repack rar files (like mods) to something better (zip?)