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Open Eggbert
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Activities: Difference between revisions

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== Activities ==
== Activities ==
* Create ultimate specification of Speedy Blupi/Eggbert games and its related utilities  
* Create ultimate specification of [[Speedy Blupi]]/[[Eggbert]] games and its related utilities  
** This specification should be as sufficient as possible to recreate these games.
** This specification should be as sufficient as possible to recreate these games.
** This specification should completely include all the details related to technical information for graphics, sounds, cheats, hacks, bugs, behaviours.
** This specification should completely include all the details related to technical information for [[graphics]], [[sounds]], [[cheats]], hacks, [[bugs]], behaviours.
** This includes also recording videos of the game play - representing various situations of Blupi to preserve the rules, how the game works, for the future and also as the specification.
** This includes also recording videos of the game play - representing various situations of [[Blupi]] to preserve the rules, how the game works, for the future and also as the specification.
* Create ultimate specification of Speedy Blupi for Windows Phone released in 2013.  
* Create ultimate specification of Speedy Blupi for Windows Phone released in 2013.  
** This includes also recording the game play to videos.
** This includes also recording the game play to videos.
* Decompilation of Speedy Blupi/Eggbert for Windows. Then port it to SDL 2 or SDL 3 and make it portable.
* [[Decompilation]] of Speedy Blupi/Eggbert for [[Windows]]. Then port it to [[SDL]] 2 or SDL 3 and make it portable.
** C++, DirectX 3/5, Ghidra, IDA, x86 assembly language, SDL 2 or SDL 3
** [[C++]], [[DirectX]] 3/5, [[Ghidra]], [[IDA]], [[x86]] [[assembly]] language, SDL 2 or SDL 3
* Decompilation of Speedy Blupi for Windows Phone released in 2013. Then port it to something else and make it portable.
*Decompilation of [[Speedy Blupi for Windows Phone]] released in [[2013]]. Then port it to something else and make it portable.
** C#, XNA Framework, ILSpy
** [[C#]], [[XNA Framework]], [[ILSpy]]
* Archive of all Speedy Blupi/Eggbert related websites on the Internet
* Archive of all Speedy Blupi/Eggbert related websites on the [[Internet]]
** [[Webs related to Speedy Blupi]]
** [[Webs related to Speedy Blupi]]
** https://archive.openeggbert.com/main
** https://archive.openeggbert.com/main
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** https://youtube.openeggbert.com
** https://youtube.openeggbert.com
** https://github.com/openeggbert/youtubedl-frontend
** https://github.com/openeggbert/youtubedl-frontend
* Development of Open Eggbert, the reimplementation of Speedy Blupi/Eggbert. Java programming language and LibGdx game framework will be used.
* Development of [[Open Eggbert]], the [[reimplementation]] of Speedy Blupi/Eggbert. [[Java]] programming language and [[LibGDX]] game framework will be used.
** Java, TeaVM, GWT
** Java, [[TeaVM]], [[GWT]]
* Develop of the Pixel Game Library API and its backends
* Develop of the [[Pixel Game Library]] API and its backends
** LibGDX, OpenGL, Vulkan, JavaFX Canvas, Java2D Canvas, HTML Canvas, Android Canvas, WebGL, WebGPU
** [[OpenGL|LibGDX, OpenGL, Vulkan]], [[JavaFX]] [[Canvas]], [[Java2D]] Canvas, [[HTML]] Canvas, [[Android]] Canvas, [[WebGL]], [[WebGPU]], Server (Java running on the server, graphics rendering on the client via commands received from the server)
* Create new game assets
* Create new [[game assets]]
** music (MIDI or OGA). Microsoft Music Producer may be used
** music ([[MIDI]] or [[OGA]]). [[Microsoft Music Producer]] may be used
** sounds (WAV or OGA)
** sounds ([[WAV]] or [[OGA]])
** images (BMP or PNG). Blender may be used. ''Inkscape and Gimp may not be used.''
** images ([[BMP]] or [[PNG]]). [[Blender]] may be used. ''[[Inkscape]] and [[Gimp]] may not be used.''


== Tasks ==
== Tasks ==
# Repack rar files (like mods) to something better (zip?)
# Repack rar files (like mods) to something better (zip?)
# Publish Open Eggbert on Google Play (once developed) - https://blog.felgo.com/mobile-development-tips/how-to-publish-an-app-on-google-play
# Publish Open Eggbert on Google Play (once developed) - https://blog.felgo.com/mobile-development-tips/how-to-publish-an-app-on-google-play

Revision as of 08:02, 2 November 2024

Activities

Tasks

  1. Repack rar files (like mods) to something better (zip?)
  2. Publish Open Eggbert on Google Play (once developed) - https://blog.felgo.com/mobile-development-tips/how-to-publish-an-app-on-google-play