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Open Eggbert
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Blocks: Difference between revisions

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{| class="wikitable"
{| class="wikitable"
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! colspan="2" |https://drive.openeggbert.com/speedy_blupi/windows/blocks/I/001F.png
! colspan="2" |https://drive.openeggbert.com/speedy_blupi/windows/blocks/I/00ED.png
|-
|-
|'''Hex ID'''
|'''Hex ID'''

Revision as of 20:50, 24 August 2024

Block 0000

Its graphic is used to represent the currently selected block in the level designer.

0000.png
Hex ID 0000
Decimal ID 0
Obtainable No
Speedy Blupi 1 Yes
Speedy Blupi 2 Yes
Fully solid (solidity) Yes

Block 001E

Its graphic is used to represent the start position of a moving entity in the level designer.

001E.png
Hex ID 001E
Decimal ID 30
Obtainable No
Speedy Blupi 1 Yes
Speedy Blupi 2 Yes
Fully solid (solidity) Yes

Block 001F

Its graphic is used to represent the end position of a moving entity in the level designer.

001F.png
Hex ID 001F
Decimal ID 31
Obtainable No
Speedy Blupi 1 Yes
Speedy Blupi 2 Yes
Fully solid (solidity) Yes

Block 00ED

Its graphic is used to filter Blupi's sprite when under the effect on an invisibility potion.

00ED.png
Hex ID 00ED
Decimal ID 237
Obtainable No
Speedy Blupi 1 Yes
Speedy Blupi 2 Yes
Fully solid (solidity) No