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See: https://net.nanoboot.org | See: https://net.nanoboot.org | ||
'''Progress: | '''Progress:''' 75% | ||
'''Estimation of cost: | '''Estimation of cost:''' 500 hours | ||
== Project B: SPECIFY: Create the ultimate specification of Speedy Blupi game engine and its related games, utilities, etc. == | == Project B: SPECIFY: Create the ultimate specification of Speedy Blupi game engine and its related games, utilities, etc. == | ||
See: https://openeggbert.com | See: https://openeggbert.com | ||
'''Progress: | '''Progress:''' 4% | ||
'''Estimation of cost: | '''Estimation of cost:''' 500 hours | ||
== Project C: REMAKE: Reimplement the origin Speedy Blupi game engine == | == Project C: REMAKE: Reimplement the origin Speedy Blupi game engine == | ||
See: https://github.com/openeggbert/open-eggbert | See: https://github.com/openeggbert/open-eggbert | ||
'''Progress: | '''Progress:''' 2% | ||
'''Estimation of cost: | '''Estimation of cost:''' 500 hours | ||
== Project D: FREE IMAGES: Create free replacements of game images - Vector graphics - with Inkscape or an alternative == | == Project D: FREE IMAGES: Create free replacements of game images - Vector graphics - with Inkscape or an alternative == | ||
'''Progress: 0.01% | '''Progress:''' 0.01% | ||
'''Estimation of cost: | '''Estimation of cost:''' 500 hours | ||
== Project E: FREE SPRITES: Create free replacements of game sprites - 3D graphics - with Blender or an alternative == | == Project E: FREE SPRITES: Create free replacements of game sprites - 3D graphics - with Blender or an alternative == | ||
Line 40: | Line 40: | ||
== Project G: FREE SOUNDS: Create free replacements of game sounds - format WAV or OGG == | == Project G: FREE SOUNDS: Create free replacements of game sounds - format WAV or OGG == | ||
'''Progress: | '''Progress:''' 0% | ||
'''Estimation of cost: | '''Estimation of cost:''' 500 hours | ||
== Project H: OPEN EGGBERT 3: Propose and implement new features with comparison to the Speedy Blupi game engine == | == Project H: OPEN EGGBERT 3: Propose and implement new features with comparison to the Speedy Blupi game engine == | ||
'''Progress: | '''Progress:''' 1% | ||
'''Estimation of cost: | '''Estimation of cost:''' 500 hours | ||
== Project I: ANALYSE: Analyse and document all the knowledge related to the Speedy Blupi game engine == | == Project I: ANALYSE: Analyse and document all the knowledge related to the Speedy Blupi game engine == | ||
'''Progress: | '''Progress:''' 4% | ||
'''Estimation of cost: | '''Estimation of cost:''' 500 hours | ||
== Project J: STORE: Implement modding system and Open Eggbert Store - web application == | == Project J: STORE: Implement modding system and Open Eggbert Store - web application == | ||
'''Progress: | '''Progress:''' 5% | ||
'''Estimation of cost: | '''Estimation of cost:''' 500 hours | ||
== Project K: MODS: Document mods for Speedy Blupi/Eggbert games (record videos, decribe levels, describe modded graphics/music/sounds == | == Project K: MODS: Document mods for Speedy Blupi/Eggbert games (record videos, decribe levels, describe modded graphics/music/sounds == | ||
'''Progress: | '''Progress:''' 2% | ||
'''Estimation of cost: | '''Estimation of cost:''' 500 hours | ||
== Project L: EXE: Reverse engineer the EXE files of Speedy Blupi/Eggbert game engines == | == Project L: EXE: Reverse engineer the EXE files of Speedy Blupi/Eggbert game engines == | ||
'''Progress: | '''Progress:''' 0% | ||
'''Estimation of cost: | '''Estimation of cost:''' 500 hours | ||
== Project M: PLUS: Decompile the C++ source code of Speedy Blupi/Eggbert == | == Project M: PLUS: Decompile the C++ source code of Speedy Blupi/Eggbert == | ||
'''Progress: | '''Progress:''' 0% | ||
'''Estimation of cost: | '''Estimation of cost:''' 500 hours | ||
== Project N: XAP: Reverse engineer the XAP file of Speedy Blupi for Windows Phone released in 2013 == | == Project N: XAP: Reverse engineer the XAP file of Speedy Blupi for Windows Phone released in 2013 == | ||
'''Progress: | '''Progress:''' 1% | ||
'''Estimation of cost: | '''Estimation of cost:''' 500 hours | ||
== Project O: INFRA: Infrastructure == | == Project O: INFRA: Infrastructure == | ||
'''Progress: | '''Progress:''' 30% | ||
'''Estimation of cost: | '''Estimation of cost:''' 500 hours |
Revision as of 18:16, 15 August 2024
Subpages
Progress: 75%
Estimation of cost: 500 hours
Progress: 4%
Estimation of cost: 500 hours
Project C: REMAKE: Reimplement the origin Speedy Blupi game engine
See: https://github.com/openeggbert/open-eggbert
Progress: 2%
Estimation of cost: 500 hours
Project D: FREE IMAGES: Create free replacements of game images - Vector graphics - with Inkscape or an alternative
Progress: 0.01%
Estimation of cost: 500 hours
Project E: FREE SPRITES: Create free replacements of game sprites - 3D graphics - with Blender or an alternative
Progress: 0%
Estimation of cost: 500 hours
Project F: FREE MUSIC: Create free replacements of game music - format MP3 or OGG
Progress: 0%
Estimation of cost: 500 hours
Project G: FREE SOUNDS: Create free replacements of game sounds - format WAV or OGG
Progress: 0%
Estimation of cost: 500 hours
Project H: OPEN EGGBERT 3: Propose and implement new features with comparison to the Speedy Blupi game engine
Progress: 1%
Estimation of cost: 500 hours
Progress: 4%
Estimation of cost: 500 hours
Project J: STORE: Implement modding system and Open Eggbert Store - web application
Progress: 5%
Estimation of cost: 500 hours
Project K: MODS: Document mods for Speedy Blupi/Eggbert games (record videos, decribe levels, describe modded graphics/music/sounds
Progress: 2%
Estimation of cost: 500 hours
Project L: EXE: Reverse engineer the EXE files of Speedy Blupi/Eggbert game engines
Progress: 0%
Estimation of cost: 500 hours
Project M: PLUS: Decompile the C++ source code of Speedy Blupi/Eggbert
Progress: 0%
Estimation of cost: 500 hours
Project N: XAP: Reverse engineer the XAP file of Speedy Blupi for Windows Phone released in 2013
Progress: 1%
Estimation of cost: 500 hours
Project O: INFRA: Infrastructure
Progress: 30%
Estimation of cost: 500 hours