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Sprite Utils: Difference between revisions

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* Sprite positions are saved in spritesheet.csv
* Sprite positions are saved in spritesheet.csv
Syntax: <code>java -jar sprite-utils.jar command --option1 valueOfOption1 --option2 valueOfOption2 ... --optionN valueOfOptionN</code>
Syntax: <code>java -jar sprite-utils.jar command --option1 valueOfOption1 --option2 valueOfOption2 ... --optionN valueOfOptionN</code>
== Options ==
--dir absolute path to the directory with images, which includes sprites
-rectangle-color


== Commands ==
== Commands ==
Line 14: Line 19:
draw \
draw \
--dir /rv/data/desktop/code/code.nanoboot.org/nanoboot/open-eggbert-legacy-assets/speedy_eggbert_1/IMAGE08  \
--dir /rv/data/desktop/code/code.nanoboot.org/nanoboot/open-eggbert-legacy-assets/speedy_eggbert_1/IMAGE08  \
--rectangle-color 0,255,0  \
--rectangle-color 255,0,0  \
--sprite-sheet-path /rv/data/desktop/code/code.nanoboot.org/nanoboot/open-eggbert/assets/default-spritesheets/speedy_blupi_I.spritesheet.csv  \
--sprite-sheet-path /rv/data/desktop/code/code.nanoboot.org/nanoboot/open-eggbert/assets/default-spritesheets/speedy_blupi_I.spritesheet.csv  \
--row 5 \
--row 5 \

Revision as of 13:23, 15 August 2024

Sprite Utils is a Java application used to manage sprite positions in images.

  • Sprite positions are saved in spritesheet.csv

Syntax: java -jar sprite-utils.jar command --option1 valueOfOption1 --option2 valueOfOption2 ... --optionN valueOfOptionN

Options

--dir absolute path to the directory with images, which includes sprites

-rectangle-color

Commands

Command: draw

Rectangles are drawn around the sprites and each sprite is labeled with its number. in the image

Example:

java -jar /rv/data/desktop/code/code.nanoboot.org/nanoboot/sprite-utils/target/sprite-utils-0.0.0-SNAPSHOT-jar-with-dependencies.jar \
draw \
--dir /rv/data/desktop/code/code.nanoboot.org/nanoboot/open-eggbert-legacy-assets/speedy_eggbert_1/IMAGE08  \
--rectangle-color 255,0,0  \
--sprite-sheet-path /rv/data/desktop/code/code.nanoboot.org/nanoboot/open-eggbert/assets/default-spritesheets/speedy_blupi_I.spritesheet.csv  \
--row 5 \
--file-name OBJECT.BLP \
--double-sized-number true