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Robertvokac (talk | contribs) No edit summary |
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{| class="wikitable" | {| class="wikitable" | ||
!Item | !Item | ||
!Stars (0-3) | |||
!Description | !Description | ||
|- | |- | ||
|Java | |Java | ||
|⭐⭐⭐ | |||
|Programming language used to develop Open Eggbert | |Programming language used to develop Open Eggbert | ||
|- | |- | ||
|LibGDX | |LibGDX | ||
|⭐⭐⭐ | |||
|Game framework used to develop Open Eggbert | |Game framework used to develop Open Eggbert | ||
|- | |- | ||
|GWT | |GWT | ||
|⭐⭐ | |||
|Google Web Toolkit - provides the possibility to run Java applications in the web browser | |Google Web Toolkit - provides the possibility to run Java applications in the web browser | ||
|- | |- | ||
|OpenGL | |OpenGL | ||
|⭐⭐ | |||
|OpenGL is used by the LibGDX game framework | |OpenGL is used by the LibGDX game framework | ||
|- | |- | ||
|Gimp | |Gimp | ||
|⭐ | |||
|Raster graphics editor | |Raster graphics editor | ||
|- | |- | ||
|Inkscape | |Inkscape | ||
|⭐ | |||
|Vector graphics editor | |Vector graphics editor | ||
|- | |- | ||
|Blender | |Blender | ||
|⭐⭐ | |||
|3D graphics software tool | |3D graphics software tool | ||
|- | |- | ||
|Box2D | |Box2D | ||
| | |||
|<nowiki>https://box2d.org/documentation/</nowiki> | |<nowiki>https://box2d.org/documentation/</nowiki> | ||
|- | |- | ||
|SVG | |SVG | ||
|⭐ | |||
|Vector format used to create new graphics for Open Eggbert | |Vector format used to create new graphics for Open Eggbert | ||
|- | |- | ||
|SDL | |SDL | ||
| | |||
|SDL may be used for the C++ implementation of Open Eggbert | |SDL may be used for the C++ implementation of Open Eggbert | ||
|- | |- | ||
|GraalVM | |GraalVM | ||
| | |||
|An alternative JDK | |An alternative JDK | ||
|- | |- | ||
|TeaVM | |TeaVM | ||
| | |||
|Provides the possibility to run Java applications in the web browser | |Provides the possibility to run Java applications in the web browser | ||
|- | |- | ||
|WebFX | |WebFX | ||
| | |||
|JavaFX can run in browser https://github.com/webfx-project/webfx https://webfx.dev/ | |JavaFX can run in browser https://github.com/webfx-project/webfx https://webfx.dev/ | ||
|} | |} | ||
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{| class="wikitable" | {| class="wikitable" | ||
!Item | !Item | ||
!Stars (0-3) | |||
!Description | !Description | ||
|- | |- | ||
|BMP | |BMP | ||
|⭐⭐ | |||
|Speedy Blupi graphic assets use the BMP format | |Speedy Blupi graphic assets use the BMP format | ||
|- | |- | ||
|MIDI | |MIDI | ||
|⭐⭐ | |||
|Speedy Blupi music assets use the MIDI format | |Speedy Blupi music assets use the MIDI format | ||
|- | |- | ||
|WAV | |WAV | ||
|⭐⭐ | |||
|Speedy Blupi WAV assets use the WAV format | |Speedy Blupi WAV assets use the WAV format | ||
|- | |- | ||
|Android | |Android | ||
|⭐⭐⭐ | |||
|Operating system, where both the original and reimplementation can be launched | |Operating system, where both the original and reimplementation can be launched | ||
|- | |- | ||
|BlupiEdit | |BlupiEdit | ||
| | |||
|Speedy Blupi/Eggbert level editor | |Speedy Blupi/Eggbert level editor | ||
|- | |- | ||
|tiled-blupi | |tiled-blupi | ||
| | |||
|Speedy Blupi/Eggbert level editor | |Speedy Blupi/Eggbert level editor | ||
|- | |- | ||
|X-Edit | |X-Edit | ||
|⭐ | |||
|Speedy Blupi/Eggbert level editor | |Speedy Blupi/Eggbert level editor | ||
|- | |- | ||
|X-Edit-Mapper | |X-Edit-Mapper | ||
|⭐ | |||
|Exports levels to PNG files | |Exports levels to PNG files | ||
|- | |- | ||
|Blupi | |Blupi | ||
|⭐⭐⭐ | |||
|Character created by Daniel Roux in 1974 | |Character created by Daniel Roux in 1974 | ||
|- | |- | ||
|MediaWiki | |MediaWiki | ||
|⭐⭐ | |||
|Software, which openeggbert runs on | |Software, which openeggbert runs on | ||
|} | |} |
Revision as of 19:19, 26 August 2024
Hall of Fame is list of important items related to the Open Eggbert project.
Original
Item | Stars (0-3) | Description |
---|---|---|
Daniel Roux | ⭐⭐⭐ | C++ a C# developer and author of Speedy Blupi game and author of other Blupi games |
Epsitec | ⭐⭐⭐ | Company, where the development of Speedy Blupi I/II happened |
eGames | ⭐ | Company, which published Speedy Blupi as Speedy Eggbert |
DirectX | ⭐ | Set of libraries developed by the Microsoft company for game programming |
Windows 95 | ⭐ | Windows 95 is the oldest operating system, where Speedy Blupi can be launched |
React OS | React OS is an operating system, where it is possible to run Speedy Blupi/Eggbert | |
C++ | ⭐ | Programming language used to develop Speedy Blupi/Eggbert |
Pentium 100 | Minimum CPU requirements for Speedy Blupi | |
ExaGear | ⭐ | Android application, which provides the possibility to run the original on the Android operating system |
Winlator | ⭐ | Android application, which provides the possibility to run the original on the Android operating system |
Limbo x86 PC Emulator | Android application, which provides the possibility to run Windows 95 or React OS operating systems on the Android operating system and then run the original Speedy Blupi/Eggbert games | |
VirtualBox | Application, which provides the possibility to run Windows 95 or React OS or other operating systems on desktop (Windows, Linux) and then run the original Speedy Blupi/Eggbert games | |
VMware Workstation | Application, which provides the possibility to run Windows 95 or React OS or other operating systems on desktop (Windows, Linux) and then run the original Speedy Blupi/Eggbert games | |
Qemu | Application, which provides the possibility to run Windows 95 or React OS or other operating systems on desktop (Windows, Linux) and then run the original Speedy Blupi/Eggbert games | |
Ghidra | C++ decompiler | |
IDA | C++ decompiler | |
Wine | ⭐⭐⭐ | Provides the ability to run Speedy Blupi/Eggbert (Windows) on the Linux operating system |
Speedy-Eggbert-2-Source-Code-Decomp | ⭐⭐ | Attempt to decompile Speedy Eggbert 2 https://github.com/HMVocaloid/Speedy-Eggbert-2-Source-Code-Decomp |
fluidsynth | ⭐ | Linux program providing the support to play MIDI files |
Windows Phone | ⭐ | Platform and operating system used to run Speedy Blupi (2013) |
Ray Dream Studio | 3D software used to create some graphics for Speedy Blupi games |
Reimplementation
Item | Stars (0-3) | Description |
---|---|---|
Java | ⭐⭐⭐ | Programming language used to develop Open Eggbert |
LibGDX | ⭐⭐⭐ | Game framework used to develop Open Eggbert |
GWT | ⭐⭐ | Google Web Toolkit - provides the possibility to run Java applications in the web browser |
OpenGL | ⭐⭐ | OpenGL is used by the LibGDX game framework |
Gimp | ⭐ | Raster graphics editor |
Inkscape | ⭐ | Vector graphics editor |
Blender | ⭐⭐ | 3D graphics software tool |
Box2D | https://box2d.org/documentation/ | |
SVG | ⭐ | Vector format used to create new graphics for Open Eggbert |
SDL | SDL may be used for the C++ implementation of Open Eggbert | |
GraalVM | An alternative JDK | |
TeaVM | Provides the possibility to run Java applications in the web browser | |
WebFX | JavaFX can run in browser https://github.com/webfx-project/webfx https://webfx.dev/ |
Both
Item | Stars (0-3) | Description |
---|---|---|
BMP | ⭐⭐ | Speedy Blupi graphic assets use the BMP format |
MIDI | ⭐⭐ | Speedy Blupi music assets use the MIDI format |
WAV | ⭐⭐ | Speedy Blupi WAV assets use the WAV format |
Android | ⭐⭐⭐ | Operating system, where both the original and reimplementation can be launched |
BlupiEdit | Speedy Blupi/Eggbert level editor | |
tiled-blupi | Speedy Blupi/Eggbert level editor | |
X-Edit | ⭐ | Speedy Blupi/Eggbert level editor |
X-Edit-Mapper | ⭐ | Exports levels to PNG files |
Blupi | ⭐⭐⭐ | Character created by Daniel Roux in 1974 |
MediaWiki | ⭐⭐ | Software, which openeggbert runs on |