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Open Eggbert
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{| class="infobox" style="float:right;border:1px solid black;text-align:left;"
!colspan="1" style="text-align:center;font-size:125%;" | Navigation
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|[[Special:AllPages|All articles]]
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|[[Open Eggbert|Open Eggbert - article]]
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|[https://github.com/openeggbert Open Eggbert - repository]
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|[https://files.openeggbert.com File storage]
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|[https://net.nanoboot.org/websites.jsp Related websites]
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|[https://youtube.openeggbert.com/ Youtube videos]
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|[https://play.openeggbert.com Play Open Eggbert online]
|}


Hello,
== Introduction ==
[https://openeggbert.com openeggbert.com] is an [[encyclopedia]] of content related to the game [[Speedy Blupi]] ''(written in the English language)'':


I would like to announce the '''Open Eggbert''' project. (June 2024)
* [[Speedy Blupi]] for [[Windows]] - released by the [[Epsitec]] company in [[1998]] and [[2001]] ([[sequel]])
* [[Speedy Blupi for Windows Phone]] - released by [[Daniel Roux|Daniel Rou]]<nowiki/>[[Daniel Roux|x]] in [[2013]]
* [[Open Eggbert]] - [[reimplementation]] of [[Speedy Blupi]] for [[Windows]] using [[Java]], [[LibGDX]] and [[Pixel]]
* [[Rapid Eggbert]] - [[decompilation]] of Speedy Blupi for Windows
* [[Mobile Eggbert]] - decompilation of Speedy Blupi for [[Windows Phone]]


'''Open Eggbert''' aims to create:
[[File:Deepin Icon Theme – dialog-warning (6).svg|frameless|38x38px]] This website is still in progress.


* '''Free''' and '''open source''' drop-in replacement reimplementation of '''Speedy Blupi I/II (Windows)''' games released in 1998 and 2001. Licenced under the '''GPLv3''' or later licence. Multiplatform (Windows, Linux, MacOS, Android, Web)
== Special pages ==
* [[Special:AllPages|All articles]]
* [[Special:Categories|All categories]]
* [[Special:SpecialPages]]


'''Development:''' Very early stages. A demo already exists. '''Java''' programming language is used. '''LibGDX''' game framework is used.
== Future ==
As both the games Speedy Blupi for Windows and for Windows Phones are closed-source and with proprietary dependencies, the goal for the future should be to completely port these games to their open source alternatives: Open Eggbert, Rapid Eggbert, Mobile Eggbert.


'''New features''' '''are planned''' ''(with comparison to the original games)''
* Free and open source technologies should be used regarding the future and to keep these games running on the future operating systems.


'''What is not Open Eggbert:''' <strong>[[Open Eggbert]]</strong> is not recreation of other [[Blupi]] games, it recreates Speedy Blupi/Eggbert games only.
Old versions of [[Visual Studio]], [[DirectX]] 3, [[Direct Play]], [[Windows Phone]] emulators and others may not be supported on the future versions of the [[Windows]] operating systems.


Free replacements are: [[SDL]] and [[MonoGame]].


Hello,
== Open Eggbert ==
'''[[Open Eggbert]]''' is a '''free''' and '''open-source''' recreation of '''[[Speedy Blupi]] I/II''' computer [[game]] 


I'm excited to introduce the '''Open Eggbert''' project, launching in June 2024.
Multiple platforms are supported: [[Windows]], [[Linux]], [[MacOS]], [[Android]], [[Web]] (via [[GWT]]) 


'''Open Eggbert'''<nowiki/>'s goal is to develop:
'''Used technologies:''' [[Java]] (programming language), [[LibGDX]] (game framework).


A '''free''' and '''open-source''' alternative to the '''Speedy Blupi I/II''' games (for Windows), originally released in 1998 and 2001. It will be licensed under '''GPLv3 or later''' and support multiple platforms, including Windows, Linux, MacOS, Android, and the Web.
[[File:Information icon flat.svg|frameless|38x38px]] More details about Open Eggbert: [[Open Eggbert]]
== Speedy Blupi (for Windows) ==
Speedy Blupi I is a 2D action game released in [[1998]] for the Windows platform.


Currently, the project is in its early stages of development. We have a demo available, and we're using '''Java''' along with the '''LibGDX''' game framework.
Speedy Blupi II is its sequel released in [[2001]].


We plan to incorporate new features that will enhance the original games.
== Speedy Blupi for Windows Phone ==
[[Speedy Blupi for Windows Phone]] is the game created by [[Daniel Roux]] in [[2013]].


''Please note: Open Eggbert is specifically focused on recreating Speedy Blupi/Eggbert games. It does not include other Blupi games.''
== Rapid Eggbert ==
[[Rapid Eggbert]] is the code name for the decompilation of the [[EXE]] file of Speedy Eggbert II.


== Goals ==
== Mobile Eggbert ==
[[Mobile Eggbert]] is the code name for the decompilation of the [[XAP]] file of Speedy Blupi for Windows Phone.


# To collect all available knowledge related to the games Speedy Blupi/Eggbert
Mobile Eggbert is planned to be ported to an alternative implementation of the [[XNA]] Framework, then it will run also on [[Android]], [[Desktop]] or other platforms.
# To create the ultimate specification of Speedy Blupi game.
# To reimplement the original Speedy Blupi game engine
# To reverse engineer the origin Speedy Blupi game engine (EXE or XAP files) ''This has the purpose to find out, how Speedy Blupi engine works in detail.''
# To create free replacements of game assets (MIDI music, WAV sounds, BMP graphics)
# To specify and implement new features with comparison to Speedy Blupi I/II


== Links: ==
== Screenshot of Speedy Blupi I ==
* Github (source code): https://github.com/openeggbert/open-eggbert
* Documentation: https://openeggbert.com
* File storage: https://drive.openeggbert.com
* Forum: https://forum.openeggbert.com
* List of webs with Speedy Blupi related content: https://net.nanoboot.org/websites.jsp
 
== How to contribute ==
* Development ( https://github.com/openeggbert/open-eggbert )
** Fork the Github repository, add changes and create merge requests.
** Test features for bugs.
** Add missing tests
** Create an issue or suggest a feature backed up by a use case.
** Provide or suggest an implementation of an issue from GitHub Issues.
** Once you've made your decision on what you'd like to do, please inform us beforehand. This ensures that the issue you're interested in hasn't already been addressed or is being worked on in newer versions.
* Documentation ( https://openeggbert.com ).
** Create new articles, improve existing articles. Correct errors, ambiguities and typos.
** Your changes will be made public, once approved. Verified users will be granted the right to public the changes immediately.
* Reverse engineer EXE or XAP files of Speedy Blupi/Eggbert games.
* Discuss the Open Eggbert project ( https://forum.openeggbert.com )
** New features
** Propose your ideas regarding the '''Open Eggbert''' project.
*To create free replacements for game assets
**MIDI music, WAV sounds, BMP graphics
**Applications like Gimp, Inkscape and Blender can be used to achieve these goals
**3D sprites for Speedy Blupi were created using the Ray Dream Studio 3D application
**Music for Speedy Blupi was created using the Microsoft Music Producer application
**Sounds - Original sounds may be the own recordings of the voice of Daniel Roux
== What is also planned in the future ==
 
=== Open Eggbert Store ===
Link: https://store.openeggbert.com
 
Web application written in Java.
 
'''Storage for:'''
 
# Levels
# Mods (collections of levels, graphics, sounds, music)
This should be integrated with Open Eggbert.
 
=== Play Open Eggbert in the web browser ===
Link: https://play.openeggbert.com
 
This will be the deployed web GWT version of Open Eggbert.
 
=== Open Eggbert forum ===
Link: https://forum.openeggbert.com
 
=== Portal for videos ===
Link: https://videos.openeggbert.com
 
This will contain videos for all Speedy Blupi I and Speedy Blupi II levels and levels of Mods.
 
* A good video format should be used, maybe WEBM.
 
But there should be also another videos -representing various situations of Blupi to preserve the rules, how the game works, for the future and also as the specification.
 
=== Youtube channel ===
This channel already exists, but is empty at this moment.
 
https://www.youtube.com/channel/UCa6H3jVxygSrTtbSEHOoUKg
 
Planned content is: Open Eggbert, Speedy Blupi (Windows), Speedy Blupi (Windows Phone)
 
== Open Eggbert Editor ==
A Java application.
 
'''Goals:''' 
 
* creating mods
* editing and analysing sprites and sprite sheets
 
== How does Speedy Blupi look ==
[[File:Speedy blupi screenshot.png|none|frame]]
[[File:Speedy blupi screenshot.png|none|frame]]
== External links ==
Discord server "Blupi Games Fans": https://discord.com/channels/684566221340803092/684569121442234408

Latest revision as of 14:15, 23 November 2024

Introduction

openeggbert.com is an encyclopedia of content related to the game Speedy Blupi (written in the English language):

This website is still in progress.

Special pages

Future

As both the games Speedy Blupi for Windows and for Windows Phones are closed-source and with proprietary dependencies, the goal for the future should be to completely port these games to their open source alternatives: Open Eggbert, Rapid Eggbert, Mobile Eggbert.

  • Free and open source technologies should be used regarding the future and to keep these games running on the future operating systems.

Old versions of Visual Studio, DirectX 3, Direct Play, Windows Phone emulators and others may not be supported on the future versions of the Windows operating systems.

Free replacements are: SDL and MonoGame.

Open Eggbert

Open Eggbert is a free and open-source recreation of Speedy Blupi I/II computer game

Multiple platforms are supported: Windows, Linux, MacOS, Android, Web (via GWT)

Used technologies: Java (programming language), LibGDX (game framework).

More details about Open Eggbert: Open Eggbert

Speedy Blupi (for Windows)

Speedy Blupi I is a 2D action game released in 1998 for the Windows platform.

Speedy Blupi II is its sequel released in 2001.

Speedy Blupi for Windows Phone

Speedy Blupi for Windows Phone is the game created by Daniel Roux in 2013.

Rapid Eggbert

Rapid Eggbert is the code name for the decompilation of the EXE file of Speedy Eggbert II.

Mobile Eggbert

Mobile Eggbert is the code name for the decompilation of the XAP file of Speedy Blupi for Windows Phone.

Mobile Eggbert is planned to be ported to an alternative implementation of the XNA Framework, then it will run also on Android, Desktop or other platforms.

Screenshot of Speedy Blupi I