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Open Eggbert
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{| class="infobox" style="float:right;border:1px solid black;text-align:left;"
{| class="infobox" style="float:right;border:1px solid black;text-align:left;"
!colspan="2" style="text-align:center;font-size:125%;" | openeeggbert.com
!colspan="2" style="text-align:center;font-size:125%;" | openeggbert.com
|-
|-
|'''E-mail contact'''
! Mail
|info@openeggbert.com
| openeggbert AT robertvokac.com
|-
|-
|'''This website'''
! Github (source code)
|https://openeggbert.com
| https://github.com/openeggbert
|-
|-
|'''Source code + Issue tracker'''
!Discord
|https://code.openeggbert.com/openeggbert
|https://discord.gg/kDz8Yzw5Wz
|-
|-
|'''Forum'''
! Play online
|https://forum.openeggbert.com
| https://play.openeggbert.com
|-
|-
| rowspan="2" |'''Play Speedy Blupi online'''
! Test online
|https://play.openeggbert.com/
| https://test.openeggbert.com
|-
|-
|https://speedyblupi.com
! File storage
| https://drive.openeggbert.com
|-
|-
|'''Test Speedy Blupi online'''
! Google Drive Backup
|https://test.openeggbert.com/
| [https://drive.google.com/drive/folders/1P6arFQkrmHU2RGa28dZbA0iRlq-3vAsb?usp=sharing https://drive.google.com/drive/...]
|-
|-
|'''File storage'''
! Youtube channel
|https://drive.openeggbert.com/
| https://www.youtube.com/@OpenEggbert-e7t
|-
|-
|'''Google Drive Backup'''
! Backup of Youtube channel
|[https://drive.google.com/drive/folders/1P6arFQkrmHU2RGa28dZbA0iRlq-3vAsb?usp=sharing https://drive.google.com/...]
| https://videos.openeggbert.com
|-
|-
|'''Youtube channel'''
! Maven repository
|https://www.youtube.com/@OpenEggbert-e7t
| https://maven.openeggbert.com
|-
|-
|'''Backup of Youtube channel'''
! Speedy Blupi on Youtube
|https://videos.openeggbert.com
| https://youtube.openeggbert.com/
|-
|-
|'''Maven repository'''
! List of Blupi websites
|https://maven.openeggbert.com
| [[List of Blupi websites]] ([https://archive.openeggbert.com/blupi Browse] [https://warc.openeggbert.com Download] )
|-
|-
|'''Speedy Blupi on Youtube'''
! List of useful websites
|https://youtube.openeggbert.com
| [[List of useful websites]] ([https://archive.openeggbert.com/useful Browse] [https://warc2.openeggbert.com Download] )
|-
|'''Speedy Blupi on Internet'''
|[[Websites related to Speedy Blupi]]
|-
|'''Useful websites'''
|[[Useful websites]]
|-
|'''Browse archived websites'''
|https://archive.openeggbert.com/main
https://archive.openeggbert.com/internet
|-
|'''Download WARC files'''
|https://warc.openeggbert.com
https://warc2.openeggbert.com
|}
|}


== Welcome to Open Eggbert ==
== Welcome to Open Eggbert ==
'''Open Eggbert''' is a free and open-source '''game''', that brings '''Speedy Blupi''' to life in a modern way using three programming languages: '''Java''', '''C#''', and '''JavaScript'''.  
'''Open Eggbert''' is a free and open-source '''game''', that brings '''Speedy Blupi''' game to life in a modern way using the '''C++''' (programming language) and '''SDL 3''' (cross-platform software development library).  


'''OpenEggbert.com''' is a fan website dedicated to '''Speedy Blupi'''. It features an extensive archive of Speedy Blupi related content: '''websites''', '''files''', '''GitHub repositories''', '''YouTube videos'''.  
'''OpenEggbert.com''' is a fan website dedicated to '''Speedy Blupi'''. It features an extensive archive of Speedy Blupi related content: '''websites''', '''files''', '''GitHub repositories''', '''YouTube videos'''.  
See the [[Links]].
== Links ==


== Screenshots ==
== Screenshots ==
[[File:Speedy_blupi_screenshot.png|frameless|228x228px]] https://drive.openeggbert.com/Speedy_Blupi_(Dada_Games)/screenshots/blupi_windows_phone.png
[[File:Speedy_blupi_screenshot.png|frameless|232x232px]] https://drive.openeggbert.com/Speedy_Blupi_(Dada_Games)/screenshots/blupi_windows_phone.png


== Introduction ==
== Introduction ==
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'''[[Speedy Blupi (Dada Games)]]:''' a game created and released by [[Daniel Roux|Daniel Rou]][[Daniel Roux|x]] in [[2013]] for the [[Windows Phone]] platform  (finished)
'''[[Speedy Blupi (Dada Games)]]:''' a game created and released by [[Daniel Roux|Daniel Rou]][[Daniel Roux|x]] in [[2013]] for the [[Windows Phone]] platform  (finished)


'''[[Open Eggbert]]''': a '''[[free]]''' and '''[[open source]]''' [[recreation]] of the '''[[Speedy Blupi]]''' computer [[game]] (involves both the desktop and phone versions) (in progress)
'''[[Open Eggbert]]''': a revival of Speedy Blupi (Epsitec) computer [[game]] (in progress)


* Multiple platforms are supported: [[Windows]], [[Linux]], [[MacOS]], [[Android]], [[Web]] (via [[GWT]] or [[TeaVM]])
* Multiple platforms are planned to be supported: [[Windows]], [[Linux]], [[MacOS]], [[Android]], [[Web]] (via Emscripten)
* '''Used technologies:''' [[Java]] (programming language), [[LibGDX]] ([[game framework]]), [[Pixel]] (game framework), [[JXNA]] (game framework)
* '''Used technologies:''' C++ (programming language), CNA (game library), SDL 3 (game library)
* '''Current status:''' In development
* '''Current status:''' In development
* Decompiled version of Speedy Eggbert II (its [[EXE]] file was decompiled) (in progress)


'''[[Rapid Eggbert]]:''' [[Decompiled]] version of Speedy Eggbert II (its [[EXE]] file was decompiled) (in progress)
'''[[Mobile Eggbert]]:''' Decompiled version of Speedy Blupi (Dada Games) (its [[XAP]] file was decompiled) (in progress)
 
'''[[Mobile Eggbert]]:''' Decompiled version of Speedy Blupi (Dada Games) (its [[XAP]] file was decompiled) (in progress)</code>


* [[XNA]] 4.0 game engine is no more developed and was replaced by its alternative implementations: [[MonoGame]] and [[FNA]].  
* [[XNA]] 4.0 game engine is no more developed and was replaced by its alternative implementations: [[MonoGame]] and [[FNA]].  
* Mobile Eggbert now runs on [[Windows]], [[Linux]], [[Android]] and in the web browser. ''But the Android version has still some [[issues]].''
* Mobile Eggbert now runs on [[Windows]], [[Linux]], [[Android]] and in the web browser. ''But the Android version has still some [[issues]].''
'''[[Sharp Eggbert]]:''' Speedy Blupi (Epsitec) ported to the C# programming language and XNA (MonoGame or FNA) (to do)
'''[[Pixel]]:''' a game framework written in the Java programming language and providing an interface, which must be implemented by a backend (in progress)
[[JXNA|'''JXNA:''']] a Java reimplementation of the [[XNA]] game framework running on top of Pixel game framework (todo)
[[JDotNet|'''JDotNet:''']] a Java reimplementation of [[.Net]] classes, enums and structs (todo)
'''[[Web Eggbert:]]''' Speedy Blupi (Epsitec) and Speedy Blupi (Dada Games) ported to the JavaScript programming language and HTML Canvas (todo)
[[JSXNA|'''JSXNA:''']] a JavaScript reimplementation of the [[XNA]] game framework (todo)
[[JSDotNet|'''JSDotNet:''']] a JavaScript reimplementation of [[.Net]] classes, enums and structs (todo)
'''[[Galaxy Eggbert]]:''' 3D version of Speedy Blupi using the C# programming language and Godot game engine (todo)
'''[[Galaxy Eggbert]]:''' 3D version of Speedy Blupi using the C# programming language and Godot game engine (todo)


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1. I ([[Robert Vokac]]) will study reverse engineering of Speedy Blupi [[EXE]] files by learning the x86 instruction set and using tools like [[Ghidra]] and [[IDA]], and I have just purchased a comprehensive book on the subject.
1. I ([[Robert Vokac]]) will study reverse engineering of Speedy Blupi [[EXE]] files by learning the x86 instruction set and using tools like [[Ghidra]] and [[IDA]], and I have just purchased a comprehensive book on the subject.


2. The Speedy Blupi [[Windows]] version will be ported from [[C++]] to [[XNA]], [[C Sharp|C#]], [[Java]] and [[JavaScript]].
3. [[XNA]] will be reimplemented in C++ as a SDL 3 wrapper.
 
3. [[XNA]] will be reimplemented in both [[Java]] and [[JavaScript]].


4. All [[3D]] models in Speedy Blupi will be recreated using [[Blender]].
4. All [[3D]] models in Speedy Blupi will be recreated using [[Blender]].

Latest revision as of 14:02, 29 March 2025


openeggbert.com
Mail openeggbert AT robertvokac.com
Github (source code) https://github.com/openeggbert
Discord https://discord.gg/kDz8Yzw5Wz
Play online https://play.openeggbert.com
Test online https://test.openeggbert.com
File storage https://drive.openeggbert.com
Google Drive Backup https://drive.google.com/drive/...
Youtube channel https://www.youtube.com/@OpenEggbert-e7t
Backup of Youtube channel https://videos.openeggbert.com
Maven repository https://maven.openeggbert.com
Speedy Blupi on Youtube https://youtube.openeggbert.com/
List of Blupi websites List of Blupi websites (Browse Download )
List of useful websites List of useful websites (Browse Download )

Welcome to Open Eggbert

Open Eggbert is a free and open-source game, that brings Speedy Blupi game to life in a modern way using the C++ (programming language) and SDL 3 (cross-platform software development library).

OpenEggbert.com is a fan website dedicated to Speedy Blupi. It features an extensive archive of Speedy Blupi related content: websites, files, GitHub repositories, YouTube videos.

Screenshots

blupi_windows_phone.png

Introduction

Speedy Blupi (Epsitec): a 2D action game released by the Epsitec company in 1998 and 2001 for Windows platform (finished)

  • Speedy Blupi I was released in 1998. Speedy Blupi II was released in 2001 and is the sequel.

Speedy Blupi (Dada Games): a game created and released by Daniel Roux in 2013 for the Windows Phone platform (finished)

Open Eggbert: a revival of Speedy Blupi (Epsitec) computer game (in progress)

  • Multiple platforms are planned to be supported: Windows, Linux, MacOS, Android, Web (via Emscripten)
  • Used technologies: C++ (programming language), CNA (game library), SDL 3 (game library)
  • Current status: In development
  • Decompiled version of Speedy Eggbert II (its EXE file was decompiled) (in progress)

Mobile Eggbert: Decompiled version of Speedy Blupi (Dada Games) (its XAP file was decompiled) (in progress)

  • XNA 4.0 game engine is no more developed and was replaced by its alternative implementations: MonoGame and FNA.
  • Mobile Eggbert now runs on Windows, Linux, Android and in the web browser. But the Android version has still some issues.

Galaxy Eggbert: 3D version of Speedy Blupi using the C# programming language and Godot game engine (todo)

What is planned for the future

1. I (Robert Vokac) will study reverse engineering of Speedy Blupi EXE files by learning the x86 instruction set and using tools like Ghidra and IDA, and I have just purchased a comprehensive book on the subject.

3. XNA will be reimplemented in C++ as a SDL 3 wrapper.

4. All 3D models in Speedy Blupi will be recreated using Blender.

5. The Speedy Blupi Windows version will feature new image assets rendered in Blender, with the game running at 60 FPS, which requires three times more frames than the original, necessitating source code changes.

6. The color depth for the Speedy Blupi Windows version will be updated to 24-bit, phasing out 8-bit and 16-bit colour depth.

7. The block size for textures will be increased to 256x256 pixels, replacing the original 64x64 resolution.

8. All WAV sound files in Speedy Blupi will be recreated using Audacity or a similar tool, with some sounds recorded using a microphone. It’s possible that some sounds in the game include the voice of Daniel Roux.

9. All MIDI music files in Speedy Blupi will be recreated using probably the application Microsoft Music Producer

10. A 3D version of Speedy Blupi and Speedy Blupi II (named Galaxy Eggbert) will be developed using the Godot game engine, C# programming language, and 3D models created in Blender.