×
Create a new article
Write your page title here:
We currently have 240 articles on Open Eggbert. Type your article name above or click on one of the titles below and start writing!



Open Eggbert
240Articles

Speedy Blupi: Difference between revisions

No edit summary
 
(23 intermediate revisions by the same user not shown)
Line 1: Line 1:
In [[1998]] the [[Epsitec]] company released the game [[Speedy Blupi (Epsitec)]] for the Windows platform.  
'''[[Speedy Blupi (Epsitec)]]:''' In [[1998]] the [[Epsitec]] company released the game [[Speedy Blupi (Epsitec)]] for the Windows platform.  


* In [[2001]] Epsitec released Speedy Blupi II, the [[sequel]].
* In [[2001]] Epsitec released Speedy Blupi II, the [[sequel]].


In [[2013]] [[Daniel Roux]], employee of the Epsitec company, released [[Speedy Blupi (Dada Games)]] for the Windows Phone platform. It was released as a product of a [[Dada Games]] game studio.
'''[[Speedy Blupi (Dada Games)]]:''' In [[2013]] [[Daniel Roux]], employee of the Epsitec company, released [[Speedy Blupi (Dada Games)]] for the Windows Phone platform. It was released as a product of a [[Dada Games]] game studio.


== Description of the game ==
== Description ==
Type of background elements (examples): trees, grass, bushes, houses, columns, spider webs, children's world
The game, firstly developed by Epsitec for Windows PCs, later developed by Daniel Roux and Dada Game for Windows Phone device, centers around a main hub. The protagonist, Blupi—also called Eggbert—embarks on challenging treasure-hunting quests across several uniquely themed worlds connected to this central hub.


Block elements have different themes, some blocks are permeable and partially or completely translucent, there is also water, the Blupi character can swim in water, but also drown if he is in the water for too long, the Blupi lava takes one life, the Blupi collects eggs (lives), he can have a maximum of 10 eggs (lives in stock), some blocks are impermeable but as an obstacle only partially, for example the first quarter of the block is an obstacle or a triangle on the right, block motifs: mechanical, technical, stones, cheese, green slime, pipes, grass with earth, palace, house facade, bricks, library, wooden wall, children's world hidden block (invisible, but impermeable), enemies: mines (upper, lower), moving minions, which activate and start moving when a blupi approaches them, lava blupi takes one life, a fan blows blupi to one side vertically or horizontally, a slime trap or a circular machine takes one life from a blupi, the circular machine can be turned off with a switch (game element), then there is an element that causes a blupi to walk in the opposite direction for a while, then lightning takes a blupi's life, but the lightning only flashes for a moment, then it is still for a moment, then there is a device that makes a blupi fall from above for a moment, then the blupi flies down slower and has a different gravity, blocks can move from point A to point B at different speeds, a special block is a moving belt in one direction, other enemies that cause life loss are a digger, a shark, a bird, a living slime, a mine ball, and flying or riding blue blupi, a wasp does not take a blupi's life, but a blupi After a while, it inflates and flies, blupi swells up after being stung by a wasp, but deflates after a certain time or when it hits a mine on the top, blupi collects chests in the worlds, he must collect other chests in a given world so that he can teleport back from the world to the next world on the red arrow, there is one main world through which doors lead to mushroom worlds, mushroom worlds contain doors to specific large worlds, where blupi collects chests, blupi must collect chests and reach the arrow or key at the end to open other worlds, blupi can pick up a lollipop, after a while he jumps more, or he can collect shields or drink a drink that makes him immortal for a while, blupi can collect green slime baths (maximum ten) and then throw them and vehicles or helicopters at enemies, blupi can also play with up to 3 other blupi in multiplayer, blupi can pick up a bomb and detonate it in another place - usually for detonating crates (a special type of block), bluppies can move crates, if bluppies do not escape in time after detonating the bomb, then the bomb explosion will take one life from them, bluppies can also collect red, green or blue keys, after obtaining them, doors of the given color will open for them, yellow doors will open for bluppies after obtaining a given number of crates (the number of crates is on the door sign), there are also teleports that transfer bluppies from one place to another named after the beginning of the Greek alphabet (4 types of teleports), using tubes in the air, bluppies can move over dangerous surfaces such as lava or mines and others, after falling on a spring bluppies jump higher, a special block disappears for a moment and reappears, bridges will collapse when bluppies step on them, but only after a while, if bluppies do not cross the bridge in time, these bridges will be rebuilt after a while, means of transport: hovercraft, helicopter (engine with propeller), skateboard, car, tank, these destroy mines: skateboard, car, tank,
The game features richly detailed backgrounds and thematic elements, including:
 
* '''Nature-inspired settings''': Trees, grass, bushes, spiderwebs.
* '''Fantasy and playful worlds''': Kid-themed areas, small houses, castle facades, and playground-inspired elements.
 
== Lives ==
Blupi collects eggs (lives), he can have a maximum of 10 eggs (lives in stock).
 
== Backgrounds ==
trees, grass, bushes, houses, columns, spider webs, children's world
 
The marine plant remains purely a background decoration, even though it's included in the object sprite sheet. It doesn’t interact with any objects or elements but will overwrite other decorations if placed on the same tile. As far as I know, it's the only animated decoration in the game.
 
== Blocks ==
Blocks have different themes.
 
Transparent or partially permeable blocks.
 
Some blocks are impermeable but as an obstacle only partially, for example the first quarter of the block is an obstacle or a triangle on the right.
 
'''Block motifs:''' mechanical, rocky, slimy (green), cheese, technical, pipes, grass with earth, palace, house facade, bricks, library, wooden wall, children's world
 
'''Hidden block:''' (invisible, but impermeable)
 
'''Water block:''' Blupi can swim but must surface to avoid drowning.
 
'''Lava block:''' Lava instantly takes one life.
 
'''Fan:''' blows Blupi in a specific directon (vertically or horizontally)
 
Moving blocks that slide between fixed points at varying speeds.
 
'''Moving belt in one direction:''' a special block
 
Special disappearing and reappearing blocks
 
Breakable crates.
 
== Key Gameplay Mechanics ==
Blupi can pick up a bomb and detonate it in another place - usually for detonating crates (a special type of block).
* If Blupi do not escape in time after detonating the bomb, then the bomb explosion will take one life from them.
 
Blupi can move crates
 
Blupi can collect red, green or blue keys, after obtaining them, doors of the given color will open for them, if such door is reached.
 
Yellow doors will open for Blupi after obtaining a given number of chests (the number of needed chests is on the door sign).
 
Teleports:  transfer Blupi from one place to another. Teleports are named after the beginning of the Greek alphabet (4 types of teleports)
 
Blupi can use tubes in the air - Blupi can move over dangerous surfaces such as lava or mines and others
 
After falling on a spring Blupi jumps higher
 
A special blue block disappears for a moment and reappears.
 
Collapsible bridges crumble after a delay, rebuilding after a short time.
 
Types of transport: hovercraft, helicopter (engine with propeller), skateboard, car, tank
 
* These destroy mines: skateboard, car, tank,
* Hovercraft: A fast, floating vehicle that can move over water, lava, or quicksand but is vulnerable to projectiles.
 
== Elements ==
'''Lollipop:''' can be taken by Blupi, then Blupi jumps more for a while.
 
'''Invisibility potion:''' Blupi can collect shields or drink a drink that makes him immortal and invisible for a while for enemies and homing bombs.
 
* In SB1 it's only for multiplayer. In SB2 it affects also homing bombs (single player)
 
== Game goal ==
There is a central hub, which points to world hubs. Each world hub points to several worlds (levels).
 
'''Treasure Collection:''' Blupi collects treasure chests in each level to unlock new areas and progress.
 
Blupi can collect green slime balls (maximum ten) and then throw them from tank or helicopter from a distance at enemies.
 
== Multiplayer ==
Blupi can play with up to 3 other blupi in multiplayer.
 
This is only supported in the Epsitec version of the game.
 
== Enemies and hazards ==
Unmoving mines (upper, lower)
 
Moving minions, which activate and start moving when a blupi approaches them
 
Lava: blupi takes one life
 
Slime trap: takes one life from a blupi
 
Circular machine: takes one life from a Blupi.
 
* If you go through them in a hovercraft, jeep or glue tank, you won’t die, but you still will if you use a helicopter or skateboard.
 
Circular machine switch: An interactive element, which activates or deactivates Circular machine:
 
There is an element that causes a blupi to walk in the opposite direction for a while
 
Lightning: takes a blupi's life, but the lightning only flashes for a moment, then it is still for a moment
 
Squashing device: makes a blupi fall from above for a moment, then the blupi flies down slower and has a different gravity
 
Other enemies that cause life loss are a digger, a shark, a bird, a living slime, a mine ball, and flying or riding blue blupi
 
A wasp does not take a Blupi's life, it inflates Blupi, Blupi then float temporarily. Blupi swells up after being stung by a wasp, but deflates after a certain time or when it hits a mine on the top.

Latest revision as of 19:54, 1 February 2025

Speedy Blupi (Epsitec): In 1998 the Epsitec company released the game Speedy Blupi (Epsitec) for the Windows platform.

  • In 2001 Epsitec released Speedy Blupi II, the sequel.

Speedy Blupi (Dada Games): In 2013 Daniel Roux, employee of the Epsitec company, released Speedy Blupi (Dada Games) for the Windows Phone platform. It was released as a product of a Dada Games game studio.

Description

The game, firstly developed by Epsitec for Windows PCs, later developed by Daniel Roux and Dada Game for Windows Phone device, centers around a main hub. The protagonist, Blupi—also called Eggbert—embarks on challenging treasure-hunting quests across several uniquely themed worlds connected to this central hub.

The game features richly detailed backgrounds and thematic elements, including:

  • Nature-inspired settings: Trees, grass, bushes, spiderwebs.
  • Fantasy and playful worlds: Kid-themed areas, small houses, castle facades, and playground-inspired elements.

Lives

Blupi collects eggs (lives), he can have a maximum of 10 eggs (lives in stock).

Backgrounds

trees, grass, bushes, houses, columns, spider webs, children's world

The marine plant remains purely a background decoration, even though it's included in the object sprite sheet. It doesn’t interact with any objects or elements but will overwrite other decorations if placed on the same tile. As far as I know, it's the only animated decoration in the game.

Blocks

Blocks have different themes.

Transparent or partially permeable blocks.

Some blocks are impermeable but as an obstacle only partially, for example the first quarter of the block is an obstacle or a triangle on the right.

Block motifs: mechanical, rocky, slimy (green), cheese, technical, pipes, grass with earth, palace, house facade, bricks, library, wooden wall, children's world

Hidden block: (invisible, but impermeable)

Water block: Blupi can swim but must surface to avoid drowning.

Lava block: Lava instantly takes one life.

Fan: blows Blupi in a specific directon (vertically or horizontally)

Moving blocks that slide between fixed points at varying speeds.

Moving belt in one direction: a special block

Special disappearing and reappearing blocks

Breakable crates.

Key Gameplay Mechanics

Blupi can pick up a bomb and detonate it in another place - usually for detonating crates (a special type of block).

  • If Blupi do not escape in time after detonating the bomb, then the bomb explosion will take one life from them.

Blupi can move crates

Blupi can collect red, green or blue keys, after obtaining them, doors of the given color will open for them, if such door is reached.

Yellow doors will open for Blupi after obtaining a given number of chests (the number of needed chests is on the door sign).

Teleports: transfer Blupi from one place to another. Teleports are named after the beginning of the Greek alphabet (4 types of teleports)

Blupi can use tubes in the air - Blupi can move over dangerous surfaces such as lava or mines and others

After falling on a spring Blupi jumps higher

A special blue block disappears for a moment and reappears.

Collapsible bridges crumble after a delay, rebuilding after a short time.

Types of transport: hovercraft, helicopter (engine with propeller), skateboard, car, tank

  • These destroy mines: skateboard, car, tank,
  • Hovercraft: A fast, floating vehicle that can move over water, lava, or quicksand but is vulnerable to projectiles.

Elements

Lollipop: can be taken by Blupi, then Blupi jumps more for a while.

Invisibility potion: Blupi can collect shields or drink a drink that makes him immortal and invisible for a while for enemies and homing bombs.

  • In SB1 it's only for multiplayer. In SB2 it affects also homing bombs (single player)

Game goal

There is a central hub, which points to world hubs. Each world hub points to several worlds (levels).

Treasure Collection: Blupi collects treasure chests in each level to unlock new areas and progress.

Blupi can collect green slime balls (maximum ten) and then throw them from tank or helicopter from a distance at enemies.

Multiplayer

Blupi can play with up to 3 other blupi in multiplayer.

This is only supported in the Epsitec version of the game.

Enemies and hazards

Unmoving mines (upper, lower)

Moving minions, which activate and start moving when a blupi approaches them

Lava: blupi takes one life

Slime trap: takes one life from a blupi

Circular machine: takes one life from a Blupi.

  • If you go through them in a hovercraft, jeep or glue tank, you won’t die, but you still will if you use a helicopter or skateboard.

Circular machine switch: An interactive element, which activates or deactivates Circular machine:

There is an element that causes a blupi to walk in the opposite direction for a while

Lightning: takes a blupi's life, but the lightning only flashes for a moment, then it is still for a moment

Squashing device: makes a blupi fall from above for a moment, then the blupi flies down slower and has a different gravity

Other enemies that cause life loss are a digger, a shark, a bird, a living slime, a mine ball, and flying or riding blue blupi

A wasp does not take a Blupi's life, it inflates Blupi, Blupi then float temporarily. Blupi swells up after being stung by a wasp, but deflates after a certain time or when it hits a mine on the top.