Robertvokac (talk | contribs) m (Robertvokac moved page Speedy Blupi (Windows)/Element types to Speedy Blupi (Windows)/Elements without leaving a redirect) |
Robertvokac (talk | contribs) m (Robertvokac moved page Speedy Blupi/Elements to Elements without leaving a redirect) |
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In Speedy Blupi II potion drink also affects homing bombs | In Speedy Blupi II potion drink also affects homing bombs | ||
== Treasure == | |||
Treasure chest does not contain coins, but golden eggs. | |||
== Other == | |||
<blockquote>0 = deleted element | |||
1 = lift | 1 = lift |
Latest revision as of 13:32, 9 November 2024
Potion drink
This drinks makes Blupi invisible.
In Speedy Blupi I potion drink is only intened for multiplayer (no effect against enemies in single player)
In Speedy Blupi II potion drink also affects homing bombs
Treasure
Treasure chest does not contain coins, but golden eggs.
Other
0 = deleted element
1 = lift
2 = bomb
3 = hanging bomb
4 = bulldozer
5 = chest
6 = egg
7 = goal
8 = explosion 1 (bombs, bulldozers)
9 = explosion 2 (vehicles)
A = explosion 3 (fish, birds)
B = explosion 4 (fans)
C = wooden case
D = helicopter
E = water splash
F = water bubbles
10 = floating bomb
11 = fish
13 = jeep
14 = bird
15 = golden key
16 = door opening
17 = glue missile
18 = skateboard
19 = shield
1A = lollipop
1B = lollipop sparkles
1C = tank
1D = glue supply
1E = invisibility potion
1F = recharging device
20 = heliported enemy
21 = motorized enemy
22 = trapped enemy
23 = small splash (paddling on the water surface)
24 = smoke
25 = bombed enemy
26 = electrocuted enemy
27 = chest/key sparkles
28 = inverter
29 = inverter activated smoke
2A = inverter deactivated smoke
2B = inverter activated animation
2C = wasp
2E = hovercraft
2F = conveyor belt clockwise
30 = conveyor belt counter-clockwise
31 = red key
32 = green key
33 = blue key
34 = fragile bridge broken
35 = slime trap vine animation
36 = slime creature
37 = dynamite
38 = dynamite activated
39 = shield particles
5A = explosion 5 (crusher, wasps)
5B = explosion 6 (wasp cancel)
5C = teleporter particles
5D = explosion 7 (lava)
60 = homing bomb
61 = homing bomb active
62 = slime particles 1
63 = slime particles 2
64 = slime particles 3
C8 = yellow bomb
C9 = orange bomb
CA = blue bomb
CB = green bomb