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Open Eggbert
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Comparison of LibGDX and XNA: Revision history

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23 March 2025

8 December 2024

  • curprev 17:4917:49, 8 December 2024 Robertvokac talk contribs 2,657 bytes +2,657 Created page with "== Is it feasible to rewrite a game from C# and XNA 4 to Java 11 and LibGDX? == Yes, rewriting a game from C# and XNA 4 to Java 11 and LibGDX is feasible, but it will require careful planning and some effort. Below are the key steps and aspects to consider: === 1. Understand the original game's code and design === * '''Game analysis''': Map out the game logic, code structure, and key mechanics. Ensure you understand the core elements of the game, such as physics, rende..." Tag: Visual edit: Switched
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