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Open Eggbert
133Articles

Books

DirectX Complete

Root, Michael D 1998

Win32 Game Developers Guide With Directx 3

https://archive.org/details/win32gamedevelop0000kolb

https://www.worldofbooks.com/en-gb/products/directx-3-developer-s-guide-book-keith-weiner-9781571690302

https://books.google.pl/books/about/Win32_Game_Developer_s_Guide_with_Direct.html?id=ZHEMAAAACAAJ&redir_esc=y

https://www.abebooks.com/9781571690302/Win32-Game-Developers-Guide-Directx-1571690301/plp

https://www.amazon.com/Win32-Game-Developers-Guide-Directx/dp/1571690301

Inside DirectX

Author: Brett R. Moffett

https://archive.org/details/insidedirectx0000barg/page/n583/mode/2up

https://www.abebooks.com/servlet/BookDetailsPL?bi=31432713024&cm_sp=SEARCHREC-_-WIDGET-L-_-BDP-R&searchurl=ds%3D30%26rollup%3Don%26sortby%3D17%26tn%3Ddirectx

https://www.ebay.co.uk/itm/304264612255

https://www.amazon.com/Inside-DirectX-Microsoft-Programming-Bradley/dp/1572316969/

Tricks of the Windows Game Programming Gurus

Author: André LaMothe

https://theswissbay.ch/pdf/Gentoomen%20Library/Game%20Development/Programming/Tricks%20of%20the%20Windows%20Game%20Programming%20Gurus%20-%20Fundamentals%20of%202D%20and%203D%20Game%20Programming.pdf

https://archive.org/details/tricksofwindowsg00lamo

https://www.amazon.com/Tricks-Windows-Game-Programming-Gurus/dp/0672313618

Windows Game Programming for Dummies

Author: André LaMothe

https://archive.org/details/windowsgameprog000lamo

The Zen of Direct3D Game Programming

This book target DirectX7, but it also covers the DirectX basics, which are useful also understand the later versions

Author: Peter Walsh

External links

http://www.directxtutorial.com/