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Open Eggbert
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Revision as of 16:03, 7 August 2024 by Robertvokac (talk | contribs)

Hall of Fame is list of important items related to the Open Eggbert project.

Item Description Related to
Daniel Roux C++ a C# developer and author of Speedy Blupi game Original
Epsitec Company, where the development of Speedy Blupi I/II happened Original
eGames Company, which published Speedy Blupi as Speedy Eggbert Original
DirectX Set of libraries developed by the Microsoft company for game programming Original
Windows 95 Windows 95 is the oldest operating system, where Speedy Blupi can be launched Original
C++ Programming language used to develop Speedy Blupi/Eggbert Original
Java Programming language used to develop Open Eggbert Reimplementation
LibGDX Game framework used to develop Open Eggbert Reimplementation
BMP Speedy Blupi graphic assets use the BMP format Both
MIDI Speedy Blupi music assets use the MIDI format Both
WAV Speedy Blupi WAV assets use the WAV format Both
Android Operating system, where both the original and reimplementation can be launched Both
ExaGear Android application, which provides the possibility to run the original on the Android operating system Original
Winlator Android application, which provides the possibility to run the original on the Android operating system Original
Limbo x86 PC Emulator Android application, which provides the possibility to run Windows 95 or React OS operating systems on the Android operating system and then run the original Speedy Blupi/Eggbert games Original
VirtualBox Application, which provides the possibility to run Windows 95 or React OS or other operating systems on desktop (Windows, Linux) and then run the original Speedy Blupi/Eggbert games Original
VMware Workstation Application, which provides the possibility to run Windows 95 or React OS or other operating systems on desktop (Windows, Linux) and then run the original Speedy Blupi/Eggbert games Original
Qemu Application, which provides the possibility to run Windows 95 or React OS or other operating systems on desktop (Windows, Linux) and then run the original Speedy Blupi/Eggbert games Original
OpenGL OpenGL is used by the LibGDX game framework Reimplementation
Ghidra C++ decompiler Original
IDA C++ decompiler Original
Gimp Raster graphics editor Reimplementation
Inkscape Vector graphics editor Reimplementation
Blender 3D graphics software tool Reimplementation
Wine Provides the ability to run Speedy Blupi/Eggbert (Windows) on the Linux operating system Original
BlupiEdit Speedy Blupi/Eggbert level editor Both
tiled-blupi Speedy Blupi/Eggbert level editor Both
X-Edit Speedy Blupi/Eggbert level editor Both
X-Edit-Mapper Exports levels to PNG files Both
Speedy-Eggbert-2-Source-Code-Decomp Attempt to decompile Speedy Eggbert 2 https://github.com/HMVocaloid/Speedy-Eggbert-2-Source-Code-Decomp Original
fluidsynth Linux program providing the support to play MIDI files Original
Windows Phone Platform and operating system used to run Speedy Blupi (2013) Original
Blupi Character created by Daniel Roux in 1974 Both
Box2D https://box2d.org/documentation/ Reimplementation