- 20:52, 21 August 2024 Game mechanics (hist | edit) [1 byte] Robertvokac (talk | contribs) (Created page with ".")
- 18:35, 16 August 2024 Goals/C (hist | edit) [470 bytes] Robertvokac (talk | contribs) (Created page with "== Project A: CATCH: Collect all knowledge related to the Speedy Blupi game engine found on the Internet == === Tasks === {| class="wikitable" |+ !# !Name !Description !Status !Priority !Assignee !Date of addition |- |1 |Collect websites on the internet |https://net.nanoboot.org |IN PROGRESS |MEDIUM |Robert Vokac |2024-08-12 |- |2 |Collect videos on the internet |[https://youtub https://youtube.openeggbert.com] https://code.nanoboot.org/nanoboot/youtubedl-frontend |IN P...") originally created as "Projects/C"
- 13:56, 15 August 2024 Global Timer (hist | edit) [115 bytes] Robertvokac (talk | contribs) (Created page with "Some elements do not use global timer. Elements, which are animated, if game is paused, are not using global timer") Tag: Visual edit
- 12:36, 15 August 2024 Images (hist | edit) [81 bytes] Robertvokac (talk | contribs) (Created page with "100% transparency is provided by the following RGB color: red=0 green=0 blue=255.") Tag: Visual edit
- 19:11, 14 August 2024 Sprite Utils (hist | edit) [5,904 bytes] Robertvokac (talk | contribs) (Created page with "Java application, which load positions of sprites from spritesheet.csv Additionally rectangle is drawn around the sprites and each sprite is labeled with number.") Tag: Visual edit
- 19:39, 12 August 2024 Goals/A (hist | edit) [508 bytes] Robertvokac (talk | contribs) (Created page with "== Project A: CATCH: Collect all knowledge related to the Speedy Blupi game engine found on the Internet == === Tasks === {| class="wikitable" |+ !# !Name !Description !Status !Priority !Assignee !Date of addition |- |1 |Collect websites on the internet |https://net.nanoboot.org |IN PROGRESS |MEDIUM |Robert Vokac |2024-08-12 |- |1 |Collect videos on the internet |[https://youtub https://youtube.openeggbert.com] https://code.nanoboot.org/nanoboot/youtubedl-frontend |IN P...") Tag: Visual edit originally created as "Projects/A"
- 19:34, 12 August 2024 Goals/O (hist | edit) [354 bytes] Robertvokac (talk | contribs) (Created page with "== Project O : INFRA: Infrastructure == === Tasks === {| class="wikitable" |+ !# !Name !Description !Status !Priority !Assignee !Date of addition |- |1 |Setup Open Eggbert forum (Simple Machines Forum) |https://forum.openeggbert.com |TODO |MEDIUM |None |2024-08-10 |- | | | | | | | |}") Tag: Visual edit originally created as "Projects/O"
- 17:40, 12 August 2024 Goals/B/1 (hist | edit) [995 bytes] Robertvokac (talk | contribs) (Created page with "Repository: https://github.com/openeggbert/sprite-utils == How to create rectangles based on the sprite sheet CSV file: == java -jar /rv/data/desktop/code/code.nanoboot.org/nanoboot/sprite-utils/target/sprite-utils-0.0.0-SNAPSHOT-jar-with-dependencies.jar draw --dir /rv/data/desktop/code/code.nanoboot.org/nanoboot/open-eggbert-legacy-assets/speedy_eggbert_1/IMAGE08 --rectangle-color 0,255,0 --sprite-sheet-path /rv/data/desktop/code/code.nanoboot.org/nanoboot/open-eggber...") Tag: Visual edit originally created as "Projects/B/1"
- 17:22, 12 August 2024 Goals/B (hist | edit) [1,962 bytes] Robertvokac (talk | contribs) (Created page with "== Project B: SPECIFY: Create the ultimate specification of Speedy Blupi game engine and its related games, utilities, etc. == === Tasks === {| class="wikitable" |+ !# !Name !Description !Status !Priority !Assignee !Date of addition |- |1 |Add support for Java 17 |GWT in LibGDX now supports only Java 11. Maybe TeaVM is the solution |TODO |LOW |None |2024-07-10 |}") Tag: Visual edit originally created as "Projects/B"
- 16:19, 10 August 2024 Goals/H (hist | edit) [808 bytes] Robertvokac (talk | contribs) (Created page with "== Project H: OPEN EGGBERT 3 ==") Tag: Visual edit originally created as "Projects/H"
- 23:24, 7 August 2024 Goals (hist | edit) [4,197 bytes] Robertvokac (talk | contribs) (Created page with "== Project A: Collect all knowledge related to the Speedy Blupi game engine on the Internet == == Project B: Create the ultimate specification of Speedy Blupi game engine and its related games, utilities, etc. == == Project C: Reimplement the origin Speedy Blupi game engine == == Project D: Create free replacements of game images - Vector graphics - with Inkscape or an alternative == == Project E: Create free replacements of game sprites - 3D graphics - with Blender...") Tag: Visual edit originally created as "Home/Projects"
- 17:00, 6 August 2024 Speedy Blupi/Hacks/Cheatplayer (hist | edit) [177 bytes] Robertvokac (talk | contribs) (Created page with "Cheatplayer is hidden feature of Speedy Blupi/Eggbert games. It can be activated in two ways: # Modification of one file in the DATA directory (TODO - specify) # Type xnjttjpo") Tag: Visual edit originally created as "Cheatplayer"
- 14:10, 6 August 2024 Telegames (hist | edit) [82 bytes] Robertvokac (talk | contribs) (Created page with "Telegames is an American company, which also was a publisher of Planet Blupi game.") Tag: Visual edit
- 11:45, 6 August 2024 Blupi/Community/Mathieu Schroeter (hist | edit) [3,659 bytes] Robertvokac (talk | contribs) (Created page with "Mathieu Schroeter is an employee of the Epsitec company, who is mainly responsible for releasing Speedy Blupi I/II as freeware in 2017. Additionaly thanks to Mathieu some other Blupi games were released as freeware or even the source code was released.") Tag: Visual edit originally created as "Mathieu Schroeter"
- 10:07, 6 August 2024 Other/Hall of Fame (hist | edit) [4,967 bytes] Robertvokac (talk | contribs) (Created page with "Hall of Fame is list of important items related to the '''Open Eggbert''' project. {| class="wikitable" |+ !Item !Description |- |Daniel Roux |C++, C# developer and author of Speedy Blupi game |- |Epsitec |Company, where the development of Speedy Blupi I/II happened |- | | |}") Tag: Visual edit originally created as "Hall of Fame"
- 17:12, 5 August 2024 Localization (hist | edit) [25 bytes] Robertvokac (talk | contribs) (Created page with "Todo (this documentation)") Tag: Visual edit
- 16:59, 5 August 2024 Resolution (hist | edit) [173 bytes] Robertvokac (talk | contribs) (Created page with "Window or fullscreen resolution is: * For SBD, SB1, SB2, SED, SE1, SE2 the resolution is always: 640*480 (VGA) * OE3 supports also the resolution: 1280 × 960 (QuadVGA)") Tag: Visual edit
- 16:46, 5 August 2024 Other/Abbreviations (hist | edit) [317 bytes] Robertvokac (talk | contribs) (Created page with "The following abbreviations are used on the Open Eggbert wiki:") Tag: Visual edit originally created as "Abbreviations"
- 16:45, 5 August 2024 Speedy Blupi/File types/CONFIG.DEF (hist | edit) [1,114 bytes] Robertvokac (talk | contribs) (Created page with "CONFIG.DEF is a text configuration file placed in the DATA directory It has differences between games. {| class="wikitable" |+ !Key !Description !Possible values !Supported in games |- | | | | |- | | | | |- | | | | |} <blockquote>FullScreen=0 TrueColor=8 MouseType=1 SpeedRate=1 Timer=50ms StrictCompatibility=0</blockquote>") Tag: Visual edit originally created as "CONFIG.DEF"
- 16:37, 5 August 2024 Window (hist | edit) [742 bytes] Robertvokac (talk | contribs) (Created page with "The following games can be launched in the window or fullscreen mode: * Speedy Blupi demo/I/II, Speedy Eggbert demo/I/II and Open Eggbert If they are launched in window mode, then the size of window is: width=640 height=480 But Open Eggbert additionally support resizing the window, so it can have any size. Title of the window is "Blupi" for games: Speedy Blupi demo/I/II, Speedy Eggbert demo/I/II Title of the window for game Open Eggbert depends on the current game...") Tag: Visual edit
- 10:39, 4 August 2024 Speedy Blupi/File types/Directory structure (hist | edit) [1,386 bytes] Robertvokac (talk | contribs) (Created page with "== Speedy Blupi Demo == '''Directories:''' Data Image (8 bit BMP graphics) Sound == Speedy Eggbert Demo == '''Directories:''' DATA IMAGE08 SOUND == Speedy Blupi I/II + Speedy Eggbert 1/2 == DATA IMAGE08 IMAGE16 SOUND == Open Eggbert == DATA IMAGE08 IMAGE16 IMAGE24 IMAGE24X2 SOUND") Tag: Visual edit originally created as "Directory Structure"
- 20:51, 3 August 2024 Screens/Game Space Selection (hist | edit) [528 bytes] Robertvokac (talk | contribs) (Created page with "This is Open Eggbert only screen. This screen is not present in Speedy Blupi/Eggbert games. As the default, the following game spaces exist: * Speedy Blupi Demo * Speedy Blupi I * Speedy Blupi II * Speedy Eggbert Demo * Speedy Eggbert 1 * Speedy Eggbert 2 * Open Eggbert You can create new Game Space using legacy assets (1998, 2002) or using game mods.") Tag: Visual edit
- 20:47, 3 August 2024 Screens (hist | edit) [77 bytes] Robertvokac (talk | contribs) (Created page with "Screen is part of the game which ''represents one of many application screens.''") Tag: Visual edit
- 16:27, 27 July 2024 Specification (hist | edit) [994 bytes] Robertvokac (talk | contribs) (Created page with "It should be the goal to create the ultimate specification of Speedy Blupi/Eggbert demo/1/2. This means described in the details the behaviour, record videos involving various situations in these games. Speedy Blupi released in 2013 for the Windows Phone is intended only as the inspiration for new Open Eggbert features, but should be described too. == Recommended way to record Speedy Blupi/Eggbert or Open Eggbert on Linux == Simple Screen Recorder: Recored a fixed re...") Tag: Visual edit
- 14:46, 27 July 2024 Speedy Blupi/Used technologies/Wine (hist | edit) [216 bytes] Robertvokac (talk | contribs) (Created page with "Wine is a compatibility layer providing the possibility to run many Windows apps/games on Linux. == External links == https://archive.nanoboot.org/net-box/20240713095150/https://werat.dev/blog/how-wine-works-101/") Tag: Visual edit originally created as "Wine"
- 14:06, 27 July 2024 Speedy Eggbert/Eggbert (hist | edit) [68 bytes] Robertvokac (talk | contribs) (Created page with "== External links == https://www.momjunction.com/baby-names/eggbert/") Tag: Visual edit originally created as "Eggbert"
- 14:01, 27 July 2024 Speedy Blupi/Decompilation (hist | edit) [289 bytes] Robertvokac (talk | contribs) (Created page with "There is an active project aimed to decompile Speedy Eggbert 2 using source code of Planet Blupi. Speedy Blupi/Eggbert I games are basically forks of Planet Blupi.") Tag: Visual edit originally created as "Speedy Blupi (Windows)/Decompilation"
- 13:54, 27 July 2024 Open Eggbert/Openeggbert.com (hist | edit) [409 bytes] Robertvokac (talk | contribs) (Created page with "openeggbert.com is domain purchased in June 2024 by the found of Open Eggbert == Current subdomains == www.openeggbert.com - redirects to openeggbert.com files.openeggbert.com youtube.openeggbert.com play.openeggbert.com == Future subdomains == videos.openeggbert.com store.openeggbert.com") Tag: Visual edit originally created as "Openeggbert.com"
- 12:39, 27 July 2024 Open Eggbert/Used technologies/Blender (hist | edit) [102 bytes] Robertvokac (talk | contribs) (Created page with "Free 3D modeling tool. == External links == https://www.instructables.com/Beginners-Guide-to-Blender/") Tag: Visual edit originally created as "Blender"
- 11:59, 27 July 2024 Youtubedl Frontend (hist | edit) [185 bytes] Robertvokac (talk | contribs) (Created page with "Java application, which: * needs a youtubedl-frontend directory created by ArchiveBox * and then creates html pages It splits Youtube videos by channels (and pages in the future too).") Tag: Visual edit
- 10:53, 27 July 2024 Speedy Blupi/File types/XCH (hist | edit) [245 bytes] Robertvokac (talk | contribs) (Created page with "XCH is custom made binary used for Speedy Blupi/Eggbert demo/1/2 games. XCH will be superseded by the EGW binary format in Open Eggbert.") Tag: Visual edit originally created as "XCH"
- 08:57, 27 July 2024 Blupi/Community/Daniel Roux (hist | edit) [693 bytes] Robertvokac (talk | contribs) (Created page with "Daniel Roux was born in La Chaux-de-Fonds on 31st March 1958. Daniel is author of many Blupi games.") Tag: Visual edit originally created as "Daniel Roux"
- 08:56, 27 July 2024 Blupi/Games/Blupi is Back (hist | edit) [1,159 bytes] Robertvokac (talk | contribs) (Created page with "{| class="infobox" style="float:right;border:1px solid black;text-align:left;" !colspan="2" style="text-align:center;font-size:125%;" | Blupi is Back |- ! Author: | Daniel Roux |- ! Released: | 26th July 2024 |- ! Platforms: | Android |- |} New Blupi game has been released in 2024 by its original author Daniel Roux, fifty years after Blupi's first appearance.") Tag: Visual edit: Switched originally created as "Blupi is Back"
- 18:33, 26 July 2024 Open Eggbert Store (hist | edit) [171 bytes] Robertvokac (talk | contribs) (Created page with ".") Tag: Visual edit
- 18:06, 26 July 2024 Open Eggbert/Mods (hist | edit) [1,987 bytes] Robertvokac (talk | contribs) (Created page with "== Proposal of modding system for Open Eggbert == Open Eggbert Store will be involved too. Similarly to Maven building system, every mod will be described in a xml file, but it will be pacgaged to a ZIP file ending with the extension ".egm" (like Open Eggbert mod). <?xml version="1.0" encoding="UTF-8"?> <mod> <modelVersion>1.0.0</modelVersion> <parent> <author>epsitec</author> <mod>legacy-blupi-1</mod> <version>1.0.0<...") Tag: Visual edit
- 17:50, 23 July 2024 Tasks (hist | edit) [1,053 bytes] Robertvokac (talk | contribs) (Created page with " == Repack rar files (like mods) to something better (zip?) ==") Tag: Visual edit
- 21:44, 20 July 2024 Speedy Blupi/Immovable objects (hist | edit) [44 bytes] Robertvokac (talk | contribs) (Created page with " == Grass == grass adds 8 pixels to the top") Tag: Visual edit originally created as "Speedy Blupi (Windows)/Immovable objects"
- 19:51, 20 July 2024 Speedy Blupi/Level (hist | edit) [227 bytes] Robertvokac (talk | contribs) (Created page with "Level (mission) is a world, where the gameplay happens. == What can be placed in level: == # elements # immovable objects # background decoration # foreground decoration") Tag: Visual edit originally created as "Speedy Blupi (Windows)/Level"
- 22:11, 17 July 2024 Speedy Blupi/Elements (hist | edit) [1,779 bytes] Robertvokac (talk | contribs) (Created page with "f") Tag: Visual edit originally created as "Speedy Blupi (Windows)/Element types"
- 22:10, 17 July 2024 Speedy Blupi/Limits (hist | edit) [469 bytes] Robertvokac (talk | contribs) (Created page with "There's a limit of 200 sprites in a level. * this includes glue balls, so a level can actually fill up while you're playing * pretty much everything pictured in element.blp counts towards the 200 limit") Tag: Visual edit originally created as "Speedy Blupi (Windows)/Limits"
- 22:06, 17 July 2024 Blupi/Community (hist | edit) [937 bytes] Robertvokac (talk | contribs) (Created page with "* Jummy * Jesse Savoie * and others (to be extended)") Tag: Visual edit originally created as "Speedy Blupi (Windows)/Community"
- 21:38, 17 July 2024 Speedy Blupi/Bugs (hist | edit) [4,290 bytes] Robertvokac (talk | contribs) (Created page with "== Playing single player missions together == <blockquote>Did you know this trick? If you save game during a multiplayer game by pressing F3 and load with F4 and if your opponents do the same thing, you guys can play single player missions together? The goal and chests will still be there. You have to save game of whatever single player level every player wants and load that same one Or you can just change the multiplayer mission with a different mission to make it eas...") Tag: Visual edit originally created as "Speedy Blupi (Windows)/Bugs"
- 21:35, 17 July 2024 Speedy Blupi/Fan projects/EggBeater (hist | edit) [402 bytes] Robertvokac (talk | contribs) (Created page with "<blockquote>Application, which can randomize background, music tracks, and most mission files which you can apply to the main game directory (Just make a backup first). I will include the ability to randomize said assets with custom content created by me (and perhaps others?) for better use and replay value one day. </blockquote>") Tag: Visual edit originally created as "EggBeater"
- 19:31, 17 July 2024 Speedy Blupi/Fan projects/Eggbert 3 (hist | edit) [335 bytes] Robertvokac (talk | contribs) (Created page with "Remake of Speedy Blupi 3 in Godot.") Tag: Visual edit originally created as "Eggbert 3"
- 19:29, 17 July 2024 Other/Misc (hist | edit) [838 bytes] Robertvokac (talk | contribs) (Created page with "grass adds 8 pixels to the top") Tag: Visual edit originally created as "Misc"
- 18:56, 17 July 2024 Speedy Blupi/File types/BLP (hist | edit) [1,631 bytes] Robertvokac (talk | contribs) (Created page with "BLP is file name extension used by Speedy Blupi and Speedy Eggbert games. * BLP holds for one of the following formats: * BMP * WAV * MIDI * XCH * Custom made formats - demos, saves, users") Tag: Visual edit originally created as "Blp"
- 12:07, 13 July 2024 Speedy Blupi/Future (hist | edit) [1,335 bytes] Robertvokac (talk | contribs) (Created page with "The support of future versions of Windows (maybe Windows 12, 13, 14, ...) to run Speedy Blupi I/II is uncertain. It should be the key goal for us to constantly ensure, that the latest version of Wine project will support the run of Speedy Blupi I/II. Wine is developed in the C programming language. See: https://www.winehq.org/") Tag: Visual edit originally created as "Speedy Blupi (Windows)/Future of Speedy Blupi(Windows)"
- 19:18, 12 July 2024 Speedy Blupi/Comparisons/Comparison of Speedy Blupi II to Speedy Blupi I (hist | edit) [602 bytes] Robertvokac (talk | contribs) (Created page with ".") Tag: Visual edit originally created as "Comparison of Speedy Blupi II to Speedy Blupi I"
- 13:16, 12 July 2024 Blupi/Images (hist | edit) [6,675 bytes] Robertvokac (talk | contribs) (Created page with "https://files.openeggbert.com/blupi/images/tenor.png") Tag: Visual edit
- 13:13, 12 July 2024 Blupi (hist | edit) [1,816 bytes] Robertvokac (talk | contribs) (Created page with ".") Tag: Visual edit