Speedy Blupi (Windows) | |
---|---|
Author | Daniel Roux |
Developer (company) | Epsitec SA. |
Publisher (company) | Epsitec SA. - released as Speedy Blupi |
Publisher (company) | eGames, Inc. - released as Speedy Eggbert |
Programming language | C++ |
Genre | Action |
Type | Game. Platformer. Side-scrolling. Puzzle. |
Budget-priced. Two-dimensional. | |
Perspective | Side view |
Alternative name | Speedy Eggbert |
Released date | I: 13th September 1998 II: 2001 |
Released in | Germany, United States |
Distribution format | CD-ROM |
Platform | PC - Windows 95 or later |
Years | 10-99 |
Introduction
Speedy Blupi is a computer desktop platformer game and is the successor to the Planet Blupi game.
Player controls a character named Blupi (Eggbert in the eGames release)
Its alternative name is Speedy Eggbert, which was marketed by eGames, Inc. mostly in the US. Firstly the Speedy Blupi was published by Epsitec SA, later Speedy Eggbert was published by eGames, Inc.
Speedy Blupi I/II is closed source. But there still exists a possibility of releasing its source code one day. [1][2]
Both Speedy Blupi I and Speedy Blupi II (the sequel) were released as freeware at https://blupi.org by the Epsitec company in 2017. [3]
- To play non-demo versions legally before 2017 it was needed to buy Speedy Blupi I or II (in the form of a CD-ROM box).
- Since 2017 you can legally play Speedy Blupi I/II. ISO files are hosted on the website: https://blupi.org You can extract these ISO files using software like 7-Zip (or some of its alternatives)
See: Comparison of Speedy Blupi (Windows) and Speedy Eggbert (Windows)
Speedy Blupi was released in 1998 to very little response to the media. Speedy Blupi was not a high-profile game.
Speedy Blupi got its own fanbase, see Reddit, Discord, Facebook or Twitter.
- https://www.reddit.com/r/speedyeggbert
- https://discordapp.com/invite/mPEtFwD https://discord.com/channels/684566221340803092/684569121442234408
- https://www.facebook.com/BlupiGames
- https://twitter.com/BlupiGames/
Speedy Blupi is a game developed for these platforms:
- Windows
- Windows Phone
Documentation at openeggbert.com is related to Speedy Blupi released for Windows, unless otherwise noted.
Features
Single player
Both the first version and the sequel include a rather lengthy single-player game.
Level editor (Mission designer)
You can create your own missions and share them with your friends (XCH files)
Multi player
Local network or Internet TCP/IP. Up to 4 players.
Replay
Replaying games
Relation to Windows desktop operating system
Windows 98 was released on the 25th June 1998.[4]
Windows 95 was released on the 24th April 1995.
Speedy Blupi I was released on the 13th September 1998.
When Speedy Blupi I was released, it was possible to run in on Windows 95 or Windows 98.
Windows 95 is probably the operating system with the least required resources (RAM and CPU), where it is possible to run Speedy Blupi (Windows).
Minimum system requirements
- PC Windows 95/98/98SE/Me/2000/XP/Vista/7/8/10/11
- Pentium 100 MHz CPU
- 16 MB RAM (but 32 MB RAM is better)
- 32 MB Hard Disk Space
- 16 MB Video Card allowing the resolution 640x480 in 256 colors
- DirectX 3.0 or higher
- DirectX 3.0 or higher Sound Card
- Mouse
- Joypad (optional)
For multiplayer game (optional):
- Local network IPX or TCP/IP
- Internet with a 28.8 K modem or faster
- Serial connection with a null modem cable (2 players)
Note: The FPS of all Speedy Blupi/Eggbert games is 20 frames per second.
Versions
Version 1
40 single player missions
? multi-player missions
7 hub worlds
The record (minimum) time to finish all the levels in the Speedy Blupi I is: 1h 25m 17s 000ms [5]
Version 2
Speedy Blupi 2 is a sequel of Speedy Blupi 1, which closely mirrors its predecessor, offering a similar single-player campaign. However, it introduced a level editor packed with about 50% more elements, all of which were just as user-friendly and exploitable.
Examples of new elements: keys, doors, circular saws, wasps, slime.
60 single player missions
10 multi-player missions
? hub worlds
The record (minimum) time to finish all the levels in the Speedy Blupi II is: 2h 41m 44s 270ms [6]
How to move
Walking, running, jumping, swimming, climbing, flying with a helicopter, skateboarding, driving a car and more.
Look
Height of Blupi in Speedy Blupi is 46px tall. One tile is 64px.
One tile in Speedy Blupi is approximately 246 cm (8'1") in each dimension one pixel is about 3.84 cm (1 1/2") in each dimension and a full level in speedy blupi is 245.75 m x 245.75 m (806 ft. x 806 ft.).
Blupi has a top speed of 6.14 m/s (14 mph or 22 km/h)
- (8 pixels/frame x 20 frames/second x 3.84 cm/pixel)
Goal
The goal is to solve various levels by navigating through obstacles and using objects to reach the exit.
- Collect all treasures in each level.
- Reach the goal (red arrow) in each level.
- Visit all levels.
In summary: The goal of the game is to find all the treasures.
Defense
Blupi can use green balls to shoot enemies, such as other Blupis and Birds, while using a helicopter or tank. When enemy Blupis are hit by green balls, they turn green. Additionally, if the player steps on a green trap, Blupi will also turn green.
Singleplayer
Level editor
Multiplayer
Up to 4 players can play together over the Internet.
Demo
Anti piracy measures by Epsitec
All Epsitec games use the same simple check: they verify the drive from the config, confirm it's a disc drive, and ensure a specific file (e.g., world001 for SB) is on the disc. No further checks are performed.
This check does not exist in Speedy Eggbert games.