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Open Eggbert is open-source and free recreation of Speedy Blupi computer game.
- Current status: Very early stages of development.
Subpages
- 1955
- 1958
- 1975
- 1991
- 1998
- 2001
- 2013
- 2019
- Abbreviations
- Activities
- Android
- Assembly Language
- BLP
- Bill Gates
- Blender
- Blocks
- Blupi
- Blupi-Bouncers
- Blupi.com
- BlupiEdit
- Blupi Community
- Blupi at Home
- Blupi games and apps created by fans
- Blupi games created by Daniel Roux
- Blupi images
- Blupi is Back
- Bugs
- C++
- CONFIG.DEF
- C Sharp
- Camera
- Comparison of Speedy Blupi I and Speedy Blupi II
- Comparison of Speedy Blupi for Windows and Open Eggbert
- Comparison of Speedy Blupi for Windows and Speedy Eggbert for Windows
- Controls
- Covers
- Dada Games
- Daniel Roux
- Decompilation
- Desktop
- Development of Open Eggbert
- DirectX
- Direct Play
- Directory structure
- Disassembler
- DnSpy
- Download
- EXE
- EggBeater
- Eggbert
- Eggbert 3
- Elements
- Epsitec
- FNA
- Free
- GWT
- Game engine recreation
- Game files
- Game files/Speedy Blupi I
- Game files/Speedy Blupi I/IMAGE08
- Game files/Speedy Blupi I/IMAGE08/BLUPI000.BLP
- Game mechanics
- Game speed
- Games
- Ghidra
- Global Timer
- Gradle
- Groovy
- HTTP
- Hall of Fame
- Home
- How to decompile XAP file
- I586
- I586 registers
- IDA
- ILSpy
- IOS
- Images
- Immovable objects
- Internet
- Internet archive
- Java
- Java/Features
- Level
- Levels (DEMO)
- Levels (I)
- Levels (I)/060
- Levels (I)/061
- Levels (I)/062
- Levels (I)/063
- Levels (I)/064
- Levels (I)/065
- Levels (I)/066
- Levels (I)/200
- Levels (I)/201
- Levels (I)/202
- Levels (I)/203
- Levels (I)/204
- Levels (I)/205
- Levels (I)/206
- Levels (II)
- Levels (II)/040
- Levels (II)/090
- Levels (II)/120
- LibGDX
- LibGDX Pixel Backend
- Linux
- Linux Torvalds
- Localization
- MacOS
- Math
- Mathieu Schroeter
- MediaWiki
- Microsoft
- Microsoft Mobile
- Microsoft Music Producer
- Misc
- Mobile Eggbert
- Mobile platform
- Modding system for Open Eggbert
- Mods
- NetBeans
- Objdump
- Open Eggbert
- Open Eggbert Editor
- Open Eggbert Store
- Open source
- Openeggbert.com
- Operating system
- Pentium 100
- Pixel
- Pixel (disambiguation)
- Pixel (graphics)
- Planet Blupi
- Rapid Eggbert
- Resolution
- Reverse engineering
- Robert Vokac
- Screens
- Screens/Game Space Selection
- Screenshots
- Smart phone
- Software
- Source code
- Specification
- Speedy Blupi
- Speedy Blupi/Features
- Speedy Blupi/Features/Level editor
- Speedy Blupi/Hacks
- Speedy Blupi/Hacks/Cheatplayer
- Speedy Blupi/Hacks/Cheats
- Speedy Blupi/Versions
- Speedy Blupi/Versions/Demo version
- Speedy Blupi Future
- Speedy Blupi Limits
- Speedy Blupi Troubleshooting
- Speedy Blupi for Windows Phone
- Speedy Eggbert
- Speedy Eggbert Troubleshooting
- Sprite Utils
- Tablet
- Technologies to learn
- Telegames
- Telerik JustDecompile
- Tiled-blupi
- Unix
- Unix-like
- Visual Studio
- Vulkan
- Webs related to Speedy Blupi
- Window
- Windows
- Windows 95
- Windows API
- Windows Device Recovery Tool
- Windows Phone
- Windows Phone Internals
- Wine
- X-Edit
- X-Edit-Mapper
- X86 instruction set
- XAP
- XCH
- XNA
- Xnb
- Youtube videos related to Speedy Blupi or Eggbert
- Youtubedl Frontend
- ZIP
How to contribute to Open Eggbert
Contribution of any form is welcome.
Ways, how to contribute:
- Improve this Wiki (openeggbert.com).
- Create new articles, Extend existing articles. Correct errors, ambiguities and typos.
- Your changes will be made public, once approved. Verified users will be granted the right to public the changes immediately.
- Reverse engineer the EXE or XAP files of Speedy Blupi/Eggbert games.
- Ideas
- Propose new features for Open Eggbert
- Propose your ideas regarding openeggbert.com
- Contribute in the development of "Open Eggbert".
- Fork the Github repository, add changes and create merge requests.
- Test features for bugs.
- Add missing tests
- Create an issue or suggest a feature backed up by a use case.
- Provide or suggest an implementation of an issue from GitHub Issues.
- Once you've made your decision on what you'd like to do, please inform us beforehand. This ensures that the issue you're interested in hasn't already been addressed or is being worked on in newer versions.
If you want to be involved with the project on a long-term basis, send e-mail to openeggbert@nanoboot.org.