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Open Eggbert
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Revision as of 20:38, 24 August 2024 by Robertvokac (talk | contribs)

Block 0000

Its graphic is used to represent the currently selected block in the level designer.

0000.png
Hex ID 0000
Decimal ID 0
Obtainable No
Speedy Blupi 1 Yes
Speedy Blupi 2 Yes
Fully solid (solidity) Yes

Block 001E

Its graphic is used to represent the start position of a moving entity in the level designer.

001E.png
Hex ID 001E
Decimal ID 30
Obtainable No
Speedy Blupi 1 Yes
Speedy Blupi 2 Yes
Fully solid (solidity) Yes

Block 001F

Its graphic is used to represent the end position of a moving entity in the level designer.

001F.png
Hex ID 001F
Decimal ID 31
Obtainable No
Speedy Blupi 1 Yes
Speedy Blupi 2 Yes
Fully solid (solidity) Yes