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== References == | == References == | ||
== Subpages == | |||
{{SUBPAGES: Speedy_Blupi_(Windows) |depth=1 |linked=true |sep=<br /> }} |
Revision as of 18:13, 20 July 2024
Speedy Blupi (Windows) | |
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Author | Daniel Roux |
Company | Epsitec SA. |
Programming language | C++ |
Speedy Blupi is a computer desktop platformer game.
Its alternative name is Speedy Eggbert, which was marketed by eGames mostly in the US.
Speedy Blupi I/II is closed source. But there still exists a possibility of releasing its source code one day. [1]
See: Comparison of Speedy Blupi (Windows) and Speedy Eggbert (Windows)
Versions
Version 1
40 detailed levels (worlds)
7 hub worlds
Version 2
60 detailed levels (worlds)
? hub worlds
Ways of move
Walking, jumping, swimming, climbing, flying with a helicopter, skateboarding, driving a car and more.
Look
Height of Blupi in Speedy Blupi is 46px tall. One tile is 64px.
One tile in Speedy Blupi is approximately 246 cm (8'1") in each dimension one pixel is about 3.84 cm (1 1/2") in each dimension and a full level in speedy blupi is 245.75 m x 245.75 m (806 ft. x 806 ft.).
Blupi has a top speed of 6.14 m/s (14 mph or 22 km/h)
- (8 pixels/frame x 20 frames/second x 3.84 cm/pixel)
Goals
Visit all worlds.
Collect all treasures in each world.
Reach the goal (red arrow) in each world.
Anti piracy measures by Epsitec
All the epsitec games use the same check: it looks in the config for which drive to check for the CD, makes sure it's a disc drive, and makes sure a specific file is on the disc (for example, world001 for SB) there's nothing further than that.
This check does not exist in Speedy Eggbert.