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<blockquote>All the epsitec games use the same check: it looks in the config for which drive to check for the CD, makes sure it's a disc drive, and makes sure a specific file is on the disc (for example, world001 for SB) | <blockquote>All the epsitec games use the same check: it looks in the config for which drive to check for the CD, makes sure it's a disc drive, and makes sure a specific file is on the disc (for example, world001 for SB) | ||
there's nothing further than that.</blockquote> | there's nothing further than that.</blockquote>This check does not exist in Speedy Eggbert. | ||
== References == | == References == |
Revision as of 17:41, 17 July 2024
Speedy Blupi (Windows) | |
---|---|
Author | Daniel Roux |
Company | Epsitec SA. |
Programming language | C++ |
Speedy Blupi is a computer desktop platformer game.
Its alternative name is Speedy Eggbert, which was marketed by eGames mostly in the US.
Speedy Blupi I/II is closed source. But there still exists a possibility of releasing its source code one day. [1]
See: Comparison of Speedy Blupi (Windows) and Speedy Eggbert (Windows)
Versions
Version 1
40 detailed levels (worlds)
7 hub worlds
Version 2
60 detailed levels (worlds)
? hub worlds
Ways of move
Walking, jumping, swimming, climbing, flying with a helicopter, skateboarding, driving a car and more.
Goals
Visit all worlds.
Collect all treasures in each world.
Reach the goal (red arrow) in each world.
Anti piracy measures by Epsitec
All the epsitec games use the same check: it looks in the config for which drive to check for the CD, makes sure it's a disc drive, and makes sure a specific file is on the disc (for example, world001 for SB) there's nothing further than that.
This check does not exist in Speedy Eggbert.