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Open Eggbert
233Articles

Proposal of new Speedy Blupi features: Difference between revisions

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== World generator (using computer algorithm or artificial intelligence) ==
== World generator (using computer algorithm or artificial intelligence) ==
# World size could be also: width=200 height=200
== World size could be also: width=200 height=200 ==
# Infinite worlds - provided by the world generator
== Infinite worlds - provided by the world generator ==
# Limits will be changed: size and object limit in levels. This requires new file format - maybe EGT file name extension.
== Limits will be changed: size and object limit in levels. ==
# Dream blocks will be back
This requires new file format - maybe EGT file name extension.
# Possibility to forbid cheats
 
# Some ideas and features from Speedy Blupi for Windows Phone should also appear in the Open Eggbert
== Dream blocks will be back ==
# Ideas:
 
#* Respawnable objects
== Possibility to forbid cheats ==
#* Another/custom water colors
 
#* liana, ladder
== Some ideas and features from Speedy Blupi for Windows Phone should also appear in the Open Eggbert ==
#* different types of bombs
 
#* multi-station lifts with circle and shuttle mode - lifts with more than two checkpoints
== Respawnable objects ==
#* editing levels on the fly (during the gameplay)
 
#* widescreen display mode
== Another/custom water colors ==
#* ice blocks, sliding ice blocks
 
# Mouse, key and touch presses can be shown in real time on screen (inspired by https://github.com/Jax-Core/Keystrokes https://gitlab.com/screenkey/screenkey https://linux.die.net/man/1/xev https://kbd-project.org/manpages/man1/showkey.1.html https://www.omgubuntu.co.uk/screenkey-show-key-presses-screen-ubuntu)
== liana, ladder ==
# New Eggbert colors - probably realized by some color manipulation of BMP or PNG files.
 
# Editing CONFIG.DEF will be possible via a new graphical interface in the game.
== different types of bombs ==
# Switching between fullscreen and window modes without the requiring to exit the game and then start again.
 
# It will be possible to switch between game spaces without exiting the game and starting again.
== multi-station lifts with circle and shuttle mode - lifts with more than two checkpoints ==
# New ways of control of the game:
 
#* white transparent buttons (similar to the Windows Phone version) on the touch screen
== editing levels on the fly (during the gameplay) ==
#* accelerometer (similar to the Windows Phone version) - available only on the Android version'
 
#* onscreen keyboard
== ice blocks, sliding ice blocks ==
# New keyboard shortcuts:
 
#* F7: Speed 4x
== Mouse, key and touch presses can be shown in real time on screen ==
#* F8: Speed 8x
inspired by https://github.com/Jax-Core/Keystrokes https://gitlab.com/screenkey/screenkey https://linux.die.net/man/1/xev https://kbd-project.org/manpages/man1/showkey.1.html https://www.omgubuntu.co.uk/screenkey-show-key-presses-screen-ubuntu
# Language localization. Language can be switched during the game is running - without start. New language localizations can be created.
 
# Improve the Tutorial level. Inspire by Speedy Blupi for Windows Phone
== Editing CONFIG.DEF will be possible via a new graphical interface in the game. ==
 
== Switching between fullscreen and window modes without the requiring to exit the game and then start again. ==
 
== It will be possible to switch between game spaces without exiting the game and starting again. ==
 
== New ways of control of the game: ==
 
# white transparent buttons (similar to the Windows Phone version) on the touch screen
# accelerometer (similar to the Windows Phone version) - available only on the Android version'
# onscreen keyboard
 
== New keyboard shortcuts: ==
# F7: Speed 4x
# F8: Speed 8x
 
== Language localization. ==
Language can be switched during the game is running - without start. New language localizations can be created.
 
== Improve the Tutorial level. Inspire by Speedy Blupi for Windows Phone ==

Revision as of 18:17, 28 December 2024

Recreation of game graphics

The 3D editor Blender may be used to create the 3D models again and to render the game graphics again.

New game graphics will be double the size.

Gimp or Inkscape may be used too

New types of transport

ship, submarine, bike, line skates, ...

Level editor improvements

Features will be inspired by X-Edit, X-Edit-Mapper, BlupiEdit and tiled-blupi

New directory IMAGE

24 bit graphics (BMP or PNG)

Support for the following image file extensions: BLP, BMP, PNG

Support for the following image music extensions: BLP, MIDI, OGG, MP3

Support for the following image sound extensions: BLP, WAV, OGG, MP3

Support for text mods (translations/alternative texts)

Wide screen

New cheats

Improved multiplayer mode. More than 4 Eggberts in the multiplayer. And others.

Some bugs in Speedy Blupi/Eggbert 1/2/I/II won't exist (Unfortunately some new unwanted bugs will be introduced)

Support for mods - external directories or compressed archives with:

  1. worlds in directory data (mandatory)
  2. alternative graphics in directories IMAGES08 or IMAGES16 or IMAGE24 OR IMAGES16X2 OR IMAGES24X2 (optional)
  3. alternative WAV sounds in directory SOUND
  4. alternative MIDI music in directory SOUND

Using artificial intelligence (AI)

Playing other players in the multiplayer.

AI controls Blupi and play the single game.

AI generates new worlds.

World generator (using computer algorithm or artificial intelligence)

World size could be also: width=200 height=200

Infinite worlds - provided by the world generator

Limits will be changed: size and object limit in levels.

This requires new file format - maybe EGT file name extension.

Dream blocks will be back

Possibility to forbid cheats

Some ideas and features from Speedy Blupi for Windows Phone should also appear in the Open Eggbert

Respawnable objects

Another/custom water colors

liana, ladder

different types of bombs

multi-station lifts with circle and shuttle mode - lifts with more than two checkpoints

editing levels on the fly (during the gameplay)

ice blocks, sliding ice blocks

Mouse, key and touch presses can be shown in real time on screen

inspired by https://github.com/Jax-Core/Keystrokes https://gitlab.com/screenkey/screenkey https://linux.die.net/man/1/xev https://kbd-project.org/manpages/man1/showkey.1.html https://www.omgubuntu.co.uk/screenkey-show-key-presses-screen-ubuntu

Editing CONFIG.DEF will be possible via a new graphical interface in the game.

Switching between fullscreen and window modes without the requiring to exit the game and then start again.

It will be possible to switch between game spaces without exiting the game and starting again.

New ways of control of the game:

  1. white transparent buttons (similar to the Windows Phone version) on the touch screen
  2. accelerometer (similar to the Windows Phone version) - available only on the Android version'
  3. onscreen keyboard

New keyboard shortcuts:

  1. F7: Speed 4x
  2. F8: Speed 8x

Language localization.

Language can be switched during the game is running - without start. New language localizations can be created.

Improve the Tutorial level. Inspire by Speedy Blupi for Windows Phone