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Open Eggbert
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Pixel Game Library: Difference between revisions

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Pixel is the game library (API), which Open Eggbert is built on.
Pixel is the game library (API), which Open Eggbert is built on.
== API ==
Pixel is set of Java interfaces and several classes.
To use the Pixel Game Library, you have to use a backend (or implement a new one), which implements these interfaces.
== Backends ==


== Scene 2D ==
== Scene 2D ==

Revision as of 16:04, 28 September 2024

Pixel is the game library (API), which Open Eggbert is built on.

API

Pixel is set of Java interfaces and several classes.

To use the Pixel Game Library, you have to use a backend (or implement a new one), which implements these interfaces.

Backends

Scene 2D

Scene 2D features are located in the package com.pixelgamelibrary.api.scene2d.

Pixel Scene 2D is inspired by LibGDX Scene 2D.