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Open Eggbert
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Hall of Fame: Difference between revisions

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|Daniel Roux
|Daniel Roux
|C++ a C# developer and author of Speedy Blupi game
|C++ a C# developer and author of Speedy Blupi game and author of other Blupi games
|-
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|Epsitec
|Epsitec

Revision as of 10:21, 24 August 2024

Hall of Fame is list of important items related to the Open Eggbert project.

Original

Item Description
Daniel Roux C++ a C# developer and author of Speedy Blupi game and author of other Blupi games
Epsitec Company, where the development of Speedy Blupi I/II happened
eGames Company, which published Speedy Blupi as Speedy Eggbert
DirectX Set of libraries developed by the Microsoft company for game programming
Windows 95 Windows 95 is the oldest operating system, where Speedy Blupi can be launched
C++ Programming language used to develop Speedy Blupi/Eggbert
Pentium 100 Minimum CPU requirements for Speedy Blupi
ExaGear Android application, which provides the possibility to run the original on the Android operating system
Winlator Android application, which provides the possibility to run the original on the Android operating system
Limbo x86 PC Emulator Android application, which provides the possibility to run Windows 95 or React OS operating systems on the Android operating system and then run the original Speedy Blupi/Eggbert games
VirtualBox Application, which provides the possibility to run Windows 95 or React OS or other operating systems on desktop (Windows, Linux) and then run the original Speedy Blupi/Eggbert games
VMware Workstation Application, which provides the possibility to run Windows 95 or React OS or other operating systems on desktop (Windows, Linux) and then run the original Speedy Blupi/Eggbert games
Qemu Application, which provides the possibility to run Windows 95 or React OS or other operating systems on desktop (Windows, Linux) and then run the original Speedy Blupi/Eggbert games
Ghidra C++ decompiler
IDA C++ decompiler
Wine Provides the ability to run Speedy Blupi/Eggbert (Windows) on the Linux operating system
Speedy-Eggbert-2-Source-Code-Decomp Attempt to decompile Speedy Eggbert 2 https://github.com/HMVocaloid/Speedy-Eggbert-2-Source-Code-Decomp
fluidsynth Linux program providing the support to play MIDI files
Windows Phone Platform and operating system used to run Speedy Blupi (2013)
Ray Dream Studio 3D software used to create some graphics for Speedy Blupi games

Reimplementation

Item Description
Java Programming language used to develop Open Eggbert
LibGDX Game framework used to develop Open Eggbert
GWT Google Web Toolkit - provides the possibility to run Java applications in the web browser
OpenGL OpenGL is used by the LibGDX game framework
Gimp Raster graphics editor
Inkscape Vector graphics editor
Blender 3D graphics software tool
Box2D https://box2d.org/documentation/

Both

Item Description Related to
BMP Speedy Blupi graphic assets use the BMP format Both
MIDI Speedy Blupi music assets use the MIDI format Both
WAV Speedy Blupi WAV assets use the WAV format Both
Android Operating system, where both the original and reimplementation can be launched Both
BlupiEdit Speedy Blupi/Eggbert level editor Both
tiled-blupi Speedy Blupi/Eggbert level editor Both
X-Edit Speedy Blupi/Eggbert level editor Both
X-Edit-Mapper Exports levels to PNG files Both
Blupi Character created by Daniel Roux in 1974 Both
MediaWiki Software, which openeggbert runs on Both