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Open Eggbert
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Bugs: Difference between revisions

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== Playing single player missions together ==
== More players play a single player missions together ==
If you save game during a multiplayer game by pressing F3 and load with F4 and if your opponents do the same thing, you guys can play single player missions together? The goal and chests will still be there.
'''How to reproduce:'''


You have to save game of whatever single player level every player wants and load that same one
# Player 1 saves the game during a multiplayer game by pressing F3 and loads with F4
# Players 2, 3 and 4 do the same (Players 1, 2, 3 and 4 have to save and load the same level)
# Players 1, 2, 3 and 4 can play a single player missions together. Goal and chests will be still in the single player level.


Or you can just change the multiplayer mission with a different mission to make it easier lol
Since players don't share items, most levels become impossible to complete.


== Animation bug ==
Objects have an animation counter, this counter is limited to 32000.


Players don't share items so most levels are impossible
* It takes about a half an hour to reach this limit, then an overflow to a negative value happens.
 
This bug was mostly resolved in the sequel.
 
 
== Color bug ==
Both versions 1 and 2 are impacted.
 
'''How to reproduce:'''
 
# Player plays as a Blupi other than yellow in multiplayer mode
# Player returns to a single player level without closing the game
 
'''Effects:'''
 
* The color of player's personal bomb will still the same, as was the selected Blupi color in the multiplayer
* The yellow bombs will explode, player can still collect the color bomb of color used in the multiplayer

Revision as of 18:37, 20 July 2024

More players play a single player missions together

How to reproduce:

  1. Player 1 saves the game during a multiplayer game by pressing F3 and loads with F4
  2. Players 2, 3 and 4 do the same (Players 1, 2, 3 and 4 have to save and load the same level)
  3. Players 1, 2, 3 and 4 can play a single player missions together. Goal and chests will be still in the single player level.

Since players don't share items, most levels become impossible to complete.

Animation bug

Objects have an animation counter, this counter is limited to 32000.

  • It takes about a half an hour to reach this limit, then an overflow to a negative value happens.

This bug was mostly resolved in the sequel.


Color bug

Both versions 1 and 2 are impacted.

How to reproduce:

  1. Player plays as a Blupi other than yellow in multiplayer mode
  2. Player returns to a single player level without closing the game

Effects:

  • The color of player's personal bomb will still the same, as was the selected Blupi color in the multiplayer
  • The yellow bombs will explode, player can still collect the color bomb of color used in the multiplayer