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Open Eggbert
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Technologies to learn: Difference between revisions

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== Speedy Blupi for Windows ==
== Speedy Blupi for Windows ==


# DirectX 3
# DirectX 3 ⭐⭐⭐
# C++ 98
# C++ 98 ⭐⭐⭐
# Ghidra
# Ghidra ⭐⭐
# IDA
# IDA
# x86 Assembly language
# x86 Assembly language ⭐⭐


== Speedy Blupi for Windows Phone ==
== Speedy Blupi for Windows Phone ==
C#


ILSpy
# C# ⭐
 
# ILSpy ⭐⭐
XNA Game Framework
# XNA Game Framework ⭐⭐⭐


== Open Eggbert ==
== Open Eggbert ==


# Java
# Java ⭐⭐⭐
# LibGDX
# LibGDX ⭐⭐⭐
# GWT
# GWT ⭐⭐
# JavaScript
# JavaScript
# OpenGL
# OpenGL ⭐⭐
# Vulkan
# Vulkan ⭐⭐
# Blender
# Blender ⭐⭐⭐
# SDL
# SDL ⭐⭐⭐
# TeaVM
# TeaVM
# WebFX
# WebFX
# Emscripten
# Emscripten
# WebGL
# WebGL
# LWJGL
# LWJGL
# j2cl
# j2cl
# Canvas (HTML, JavaFX, Java2D, Android
# Canvas (HTML, JavaFX, Java2D, Android) ⭐⭐
# Design patterns
# Design patterns ⭐⭐
# UML
# UML ⭐⭐

Revision as of 18:58, 2 November 2024

For Speedy Blupi purposes, you need to learn only subsets of these technologies.

Speedy Blupi for Windows

  1. DirectX 3 ⭐⭐⭐
  2. C++ 98 ⭐⭐⭐
  3. Ghidra ⭐⭐
  4. IDA
  5. x86 Assembly language ⭐⭐

Speedy Blupi for Windows Phone

  1. C# ⭐
  2. ILSpy ⭐⭐
  3. XNA Game Framework ⭐⭐⭐

Open Eggbert

  1. Java ⭐⭐⭐
  2. LibGDX ⭐⭐⭐
  3. GWT ⭐⭐
  4. JavaScript ⭐
  5. OpenGL ⭐⭐
  6. Vulkan ⭐⭐
  7. Blender ⭐⭐⭐
  8. SDL ⭐⭐⭐
  9. TeaVM ⭐
  10. WebFX ⭐
  11. Emscripten ⭐
  12. WebGL ⭐
  13. LWJGL ⭐
  14. j2cl ⭐
  15. Canvas (HTML, JavaFX, Java2D, Android) ⭐⭐
  16. Design patterns ⭐⭐
  17. UML ⭐⭐