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=== Win32 Game Developers Guide With Directx 3 === | === Win32 Game Developers Guide With Directx 3 === | ||
https://archive.org/details/win32gamedevelop0000kolb/page/490/mode/2up | |||
=== Inside DirectX === | |||
Author: Brett R. Moffett | |||
=== Tricks of the Windows Game Programming Gurus === | |||
Author: André LaMothe | |||
https://theswissbay.ch/pdf/Gentoomen%20Library/Game%20Development/Programming/Tricks%20of%20the%20Windows%20Game%20Programming%20Gurus%20-%20Fundamentals%20of%202D%20and%203D%20Game%20Programming.pdf | |||
=== Windows Game Programming for Dummies === | |||
Author: André LaMothe | |||
=== The Zen of Direct3D Game Programming === | |||
This book target DirectX7, but it also covers the DirectX basics, which are useful also understand the later versions | |||
Author: Peter Walsh | |||
== External links == | == External links == | ||
http://www.directxtutorial.com/ | http://www.directxtutorial.com/ |
Revision as of 16:10, 29 August 2024
Books
DirectX complete
Root, Michael D 1998
Inside DirectX (Microsoft Programming Series)
Win32 Game Developers Guide With Directx 3
https://archive.org/details/win32gamedevelop0000kolb/page/490/mode/2up
Inside DirectX
Author: Brett R. Moffett
Tricks of the Windows Game Programming Gurus
Author: André LaMothe
Windows Game Programming for Dummies
Author: André LaMothe
The Zen of Direct3D Game Programming
This book target DirectX7, but it also covers the DirectX basics, which are useful also understand the later versions
Author: Peter Walsh