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Open Eggbert
176Articles

Hall of Fame: Difference between revisions

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|Company, which published Speedy Blupi as Speedy Eggbert
|Company, which published Speedy Blupi as Speedy Eggbert
|-
|-
|DirectX
|DirectX 3
|⭐
|⭐
|Set of libraries developed by the Microsoft company for game programming
|Set of libraries developed by the Microsoft company for game programming
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|React OS is an operating system, where it is possible to run Speedy Blupi/Eggbert
|React OS is an operating system, where it is possible to run Speedy Blupi/Eggbert
|-
|-
|C++
|C++ 98
|⭐
|⭐
|Programming language used to develop Speedy Blupi/Eggbert
|Programming language used to develop Speedy Blupi/Eggbert
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|
|
|3D software used to create some graphics for Speedy Blupi games
|3D software used to create some graphics for Speedy Blupi games
|-
|x86 Assembly language
|⭐⭐
|x86 Assembly language
|}
|}
== Reimplementation ==
== Reimplementation ==
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|⭐⭐
|⭐⭐
|Vulkan may be an alternative backend for Open Eggbert game engine
|Vulkan may be an alternative backend for Open Eggbert game engine
|-
|Gimp
|⭐
|Raster graphics editor
|-
|Inkscape
|⭐
|Vector graphics editor
|-
|-
|Blender
|Blender
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|Based on OpenGL, but in browser
|Based on OpenGL, but in browser
|-
|-
|LWGJL
|LWJGL
|⭐
|⭐
|LibGDX backend for Desktop
|LibGDX backend for Desktop
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|⭐
|⭐
|Java to Closure JavaScript transpiler
|Java to Closure JavaScript transpiler
|-
|Canvas
|⭐
|Canvas is a container, which is used to draw 2D shapes and images
|-
|JUnit
|
|Tool for testing
|-
|Design patterns
|⭐
|Design Patterns
|-
|UML
|⭐
|UML
|}
|}
== Both ==
== Both ==
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|⭐⭐
|⭐⭐
|Software, which openeggbert runs on
|Software, which openeggbert runs on
|-
|UML
|⭐
|UML
|-
|-
|ChatGPT
|ChatGPT

Latest revision as of 18:56, 2 November 2024

Hall of Fame is list of important items related to the Open Eggbert project.

Original

Item Stars (0-3) Description
Daniel Roux ⭐⭐⭐ C++ a C# developer and author of Speedy Blupi game and author of other Blupi games
Epsitec ⭐⭐⭐ Company, where the development of Speedy Blupi I/II happened
eGames Company, which published Speedy Blupi as Speedy Eggbert
DirectX 3 Set of libraries developed by the Microsoft company for game programming
Windows 95 Windows 95 is the oldest operating system, where Speedy Blupi can be launched
React OS React OS is an operating system, where it is possible to run Speedy Blupi/Eggbert
C++ 98 Programming language used to develop Speedy Blupi/Eggbert
Pentium 100 Minimum CPU requirements for Speedy Blupi
ExaGear Android application, which provides the possibility to run the original on the Android operating system
Winlator Android application, which provides the possibility to run the original on the Android operating system
Limbo x86 PC Emulator Android application, which provides the possibility to run Windows 95 or React OS operating systems on the Android operating system and then run the original Speedy Blupi/Eggbert games
VirtualBox Application, which provides the possibility to run Windows 95 or React OS or other operating systems on desktop (Windows, Linux) and then run the original Speedy Blupi/Eggbert games
VMware Workstation Application, which provides the possibility to run Windows 95 or React OS or other operating systems on desktop (Windows, Linux) and then run the original Speedy Blupi/Eggbert games
Qemu Application, which provides the possibility to run Windows 95 or React OS or other operating systems on desktop (Windows, Linux) and then run the original Speedy Blupi/Eggbert games
Ghidra C++ decompiler
IDA C++ decompiler
Wine ⭐⭐⭐ Provides the ability to run Speedy Blupi/Eggbert (Windows) on the Linux operating system
Speedy-Eggbert-2-Source-Code-Decomp ⭐⭐ Attempt to decompile Speedy Eggbert 2 https://github.com/HMVocaloid/Speedy-Eggbert-2-Source-Code-Decomp
fluidsynth Linux program providing the support to play MIDI files
Windows Phone Platform and operating system used to run Speedy Blupi (2013)
Ray Dream Studio 3D software used to create some graphics for Speedy Blupi games
x86 Assembly language ⭐⭐ x86 Assembly language

Reimplementation

Item Stars (0-3) Description
Java ⭐⭐⭐ Programming language used to develop Open Eggbert
Pixel ⭐⭐ Pixel is a game library API, which provides many necessary features for Open Eggbert
LibGDX ⭐⭐⭐ Game framework used to develop Open Eggbert
GWT ⭐⭐ Google Web Toolkit - provides the possibility to run Java applications in the web browser
JavaScript Also thanks to this programming language Open Eggbert runs in the browser
OpenGL ⭐⭐ OpenGL is used by the LibGDX game framework
Vulkan ⭐⭐ Vulkan may be an alternative backend for Open Eggbert game engine
Blender ⭐⭐ 3D graphics software tool
Box2D https://box2d.org/documentation/
SVG Vector format used to create new graphics for Open Eggbert
SDL SDL may be used for the C++ implementation of Open Eggbert
GraalVM An alternative JDK
TeaVM Provides the possibility to run Java applications in the web browser
WebFX JavaFX can run in browser https://github.com/webfx-project/webfx https://webfx.dev/
Emscripten Compiles C++ to JavaScript
WebGL Based on OpenGL, but in browser
LWJGL LibGDX backend for Desktop
Gradle Used to build Open Eggbert
Groovy Groovy is a programming language used to create Gradle scripts
j2cl Java to Closure JavaScript transpiler
Canvas Canvas is a container, which is used to draw 2D shapes and images
JUnit Tool for testing
Design patterns Design Patterns
UML UML

Both

Item Stars (0-3) Description
BMP ⭐⭐ Speedy Blupi graphic assets use the BMP format
MIDI ⭐⭐ Speedy Blupi music assets use the MIDI format
WAV ⭐⭐ Speedy Blupi WAV assets use the WAV format
Android ⭐⭐⭐ Operating system, where both the original and reimplementation can be launched
BlupiEdit Speedy Blupi/Eggbert level editor
tiled-blupi Speedy Blupi/Eggbert level editor
X-Edit Speedy Blupi/Eggbert level editor
X-Edit-Mapper Exports levels to PNG files
Blupi ⭐⭐⭐ Character created by Daniel Roux in 1974
MediaWiki ⭐⭐ Software, which openeggbert runs on
ChatGPT ⭐⭐⭐ A great helper enabling you to reach your goal faster and better