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For Speedy Blupi purposes, you need to learn only subsets of these technologies. | For Speedy Blupi purposes, you need to learn only subsets of these technologies. | ||
== | == Rapid Eggbert == | ||
# DirectX 3 | # [[DirectX]] 3 ⭐⭐⭐ | ||
# C++ 98 | # [[C++]] 98 ⭐⭐⭐ | ||
# Ghidra | # [[Ghidra]] ⭐⭐ | ||
# IDA | # [[IDA]] | ||
# | # [[:Category:X86]] [[Assembly Language]] ⭐⭐ | ||
# [[SDL]] ⭐⭐⭐ | |||
# [[Emscripten]] ⭐ | |||
== | == Mobile Eggbert == | ||
ILSpy | # [[C]]# ⭐ | ||
# [[ILSpy]] ⭐⭐ | |||
# [[XNA]] Game Framework ⭐⭐⭐ | |||
== Open Eggbert == | |||
# [[Java]] ⭐⭐⭐ | |||
# [[LibGDX]] ⭐⭐⭐ | |||
# [[GWT]] ⭐⭐ | |||
# [[JavaScript]] ⭐ | |||
# [[OpenGL]] ⭐⭐ | |||
# [[Vulkan]] ⭐⭐ | |||
# [[Blender]] ⭐⭐⭐ | |||
# [[TeaVM]] ⭐ | |||
# [[WebFX]] ⭐ | |||
# [[WebGL]] ⭐ | |||
# [[WebGPU]] ⭐ | |||
# [[LWJGL]] ⭐ | |||
# [[j2cl]] ⭐ | |||
# [[Canvas]] ([[HTML]], [[JavaFX]], [[Java2D]], [[Android]]) ⭐⭐ | |||
== All == | |||
# | # [[Design patterns]] ⭐⭐ | ||
# | # [[UML]] ⭐⭐ | ||
# [[English]] ⭐ | |||
[[Category:Lists]] | |||
# | |||
Latest revision as of 14:13, 30 November 2024
For Speedy Blupi purposes, you need to learn only subsets of these technologies.
Rapid Eggbert
- DirectX 3 ⭐⭐⭐
- C++ 98 ⭐⭐⭐
- Ghidra ⭐⭐
- IDA
- Category:X86 Assembly Language ⭐⭐
- SDL ⭐⭐⭐
- Emscripten ⭐
Mobile Eggbert
Open Eggbert
- Java ⭐⭐⭐
- LibGDX ⭐⭐⭐
- GWT ⭐⭐
- JavaScript ⭐
- OpenGL ⭐⭐
- Vulkan ⭐⭐
- Blender ⭐⭐⭐
- TeaVM ⭐
- WebFX ⭐
- WebGL ⭐
- WebGPU ⭐
- LWJGL ⭐
- j2cl ⭐
- Canvas (HTML, JavaFX, Java2D, Android) ⭐⭐
All
- Design patterns ⭐⭐
- UML ⭐⭐
- English ⭐